Monday, 2011-11-14

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CIA-11FreeOrion: geoffthemedio * r4485 /trunk/FreeOrion/universe/ShipDesign.h: Missed declaration in previous commit00:46
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-leguin.freenode.net- [freenode-info] why register and identify? your IRC nick is how people know you. http://freenode.net/faq.shtml#nicksetup11:19
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Dima0012hello!17:16
Dima0012i'm currently trying to compile FreeOrion under Debian Testing17:17
Dima0012I have compiled boost and now got FreeOrion compilation error17:17
Dima0012freeorion/FreeOrion/universe/ShipDesign.cpp:360:6: error: prototype for �void PartType::Init(const std::vector<boost::shared_ptr<const Effect::EffectsGroup> >&)� does not match any in class �PartType�17:18
Dima0012/home/dima/work/build/freeorion/FreeOrion/universe/ShipDesign.h:165:29: error: candidate is: void PartType::Init()17:18
Dima0012(FreeOrion in svn version)17:18
Dima00121% of building17:20
Dima0012GeofftheMedio, I look at youe commit at r448417:51
Dima0012seems, it lead to build problem17:52
GeofftheMedioupdate to 448517:52
Dima0012svn diff -r r4290:r4485 universe/ShipDesign.h17:58
Dima0012new commit just adds "void Init()" declaration17:58
Dima0012not new "Init(const std::vector<boost::shared_ptr<const Effect::EffectsGroup> >& effects)"17:59
CIA-11FreeOrion: geoffthemedio * r4486 /trunk/FreeOrion/universe/ShipDesign.h: Added (hopefully) actually correct declaration missing from previous commits.18:04
GeofftheMediotry now18:04
Dima0012I have made same changes, now ShipDesign compiles :-)18:06
Dima0012now FreeOrion compiled18:33
Dima0012I have started game, near my star system I see strange squares18:35
Dima0012and in text strings squires lower ~2 lines corrupted18:36
Dima0012my video card is integrated Intel Sandy Bridge18:37
Dima0012star ships seem to fly too slow18:40
Dima0012about 30 turns for nearest star18:41
Dima0012in previous versions it requied only about 1-3 turns18:42
GeofftheMediosome graphics cards have minor font corruption. no known reason.  may be a driver problem.18:45
GeofftheMediothere was recently a change to the parser for content, including ship hulls which determines speed18:46
GeofftheMedioI'm guessing it's not picking up / setting the speed properly18:46
GeofftheMediowhat speed does the fleets window show for the ships?18:46
Dima00123.018:46
GeofftheMediolooks like it should be higher based on ship_hulls.txt18:47
GeofftheMediocould you post a bug report on sourceforge?18:47
Dima0012hm, currently I have gone out of time18:48
Dima0012so, maybe tomorrow i could get some time for it18:50
GeofftheMedioit would take a minute or two to post a bug report18:50
GeofftheMediohttp://sourceforge.net/tracker/?atid=544942&group_id=75752&func=browse18:51
tpbTitle: SourceForge.net: FreeOrion: Bugs (at sourceforge.net)18:51
GeofftheMedioAdd new18:51
GeofftheMedioat top left18:51
Dima0012ok, just quick bug without additional testing18:52
Dima00123437879 added18:58
Dima0012good bye19:00
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