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CIA-32 | FreeOrion: geoffthemedio * r4464 /trunk/FreeOrion/ (changelog.txt universe/PopCenter.cpp): | 04:49 |
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CIA-32 | FreeOrion: Experimental change to health meter to make it recover instantly to 20 (stable | 04:49 |
CIA-32 | FreeOrion: population) or the target health (whichever is less) when adequately fed. This | 04:49 |
CIA-32 | FreeOrion: should allow planets to immediately stop decreasing in population when famines | 04:49 |
CIA-32 | FreeOrion: are resolved, but doesn't let health grow above 20 except by the normal +1 per | 04:49 |
CIA-32 | FreeOrion: turn increase when target health is higher than health. | 04:49 |
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CIA-32 | FreeOrion: geoffthemedio * r4465 /trunk/FreeOrion/UI/ResearchWnd.cpp: | 07:02 |
CIA-32 | FreeOrion: -Modified ResearchWnd::QueueRow to take a ResearchQueue::Element instead of several bits of data contained in one. | 07:02 |
CIA-32 | FreeOrion: -Modified ResearchWnd::QueueTechPanel to take a single turns_completed value, instead of separate values for turns complete and partial turn spending. | 07:02 |
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CIA-32 | FreeOrion: geoffthemedio * r4466 /trunk/FreeOrion/UI/FleetWnd.cpp: Coloured FleetWnd fleet icons for empire / monster. | 10:15 |
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CIA-32 | FreeOrion: geoffthemedio * r4467 /trunk/FreeOrion/UI/TechTreeLayout.cpp: | 19:45 |
CIA-32 | FreeOrion: -Fixed by zx_alexis for bug 3431334 infinite loop in tech tree layout code. I haven't seen this issue to test, but the change is minor and doesn't seem to cause any problems for me. | 19:45 |
CIA-32 | FreeOrion: -Switched some (int) casts to static_cast<int>. | 19:45 |
CIA-32 | FreeOrion: geoffthemedio * r4468 /trunk/FreeOrion/UI/TechTreeLayout.cpp: | 20:00 |
CIA-32 | FreeOrion: Tweaked position of placeholder tech dependency arcs, to be at the centre of | 20:00 |
CIA-32 | FreeOrion: their vertical space instead of at the bottom. Why this code change | 20:00 |
CIA-32 | FreeOrion: accomplishes this, and why it didn't work before, I'm not sure, but previously | 20:00 |
CIA-32 | FreeOrion: the placeholder arcs were appearing a bit too far down in their space. | 20:00 |
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Mousey | hey | 20:47 |
Mousey | any plans to add FreeOrion to Desura? | 20:47 |
GeofftheMedio | I don't know what Desura is... so... no | 20:49 |
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Mousey | :P | 20:57 |
Mousey | wait, srsly? | 20:57 |
Mousey | Steam, for Linux, only mostly Indie devs | 20:58 |
Mousey | and not valve | 20:58 |
Mousey | most humble indie bundle games are in there, but lots of free games too, like dwarf fortress, alien arena, et al.. a damn fine way to get more players than a happypenguin.com or linuxgames.com announcement | 21:00 |
Mousey | i'd LOVE to manage my FreeOrion updates the way steam games are managed | 21:00 |
Mousey | but i guess i'm just some player. | 21:00 |
Mousey | still, you should know about Desura. in case you change your mind. | 21:00 |
Mousey | the vast majority of Humble Indie Bundle games are in the Desura Linux catalog, too | 21:01 |
Mousey | i'll stfu now | 21:01 |
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