Saturday, 2011-10-22

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dansanmy colonize button is missing :( using HEAD)00:06
dansanI know what the answer is, I'm smart so I should fix it00:06
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CIA-29FreeOrion: geoffthemedio * r4429 /trunk/FreeOrion/universe/Effect.cpp:17:10
CIA-29FreeOrion: -Modified SetDestination::Execute to not attempt to set empty routes, which could cause crashes.17:10
CIA-29FreeOrion: -Modified SetOwner::Execute to copy a ship's old fleet's next and previous17:10
CIA-29FreeOrion: systems when creating a new fleet, to avoid the possibility of a new fleet being17:10
CIA-29FreeOrion: created for an owner-changed ship, which would then end up stranded not moving17:10
CIA-29FreeOrion: mid-starlane.17:10
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CIA-29FreeOrion: geoffthemedio * r4430 /trunk/FreeOrion/ (UI/SidePanel.cpp universe/Fleet.cpp):23:15
CIA-29FreeOrion: -Modified how RenderPlanet looks up the light colour to use when rendering planets, to avoid a crash if a star type is specified that's not in the array loaded from planets.xml.23:15
CIA-29FreeOrion: -Trivial grooming23:15
CIA-29FreeOrion: geoffthemedio * r4431 /trunk/FreeOrion/universe/Universe.cpp: Tweaked visibility determination so objects in a system always grant their owner partial visibility of that system, and thus the name and star type.23:58

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