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CIA-19 | FreeOrion: eleazzaar * r4146 /trunk/FreeOrion/default/data/art/ (681 files in 15 dirs): removed troublesome ? characters from filenames. | 03:25 |
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CIA-19 | FreeOrion: geoffthemedio * r4147 /trunk/FreeOrion/ (6 files in 3 dirs): (log message trimmed) | 04:22 |
CIA-19 | FreeOrion: -Modified ResourcePool to store a set of arbitrary object ids to consider as sources of the resource, rather than requiring only ResourceCenter ids to be specified. | 04:22 |
CIA-19 | FreeOrion: -Also modified ResourcePool to take a stockpile object instead of a stockpile system. | 04:22 |
CIA-19 | FreeOrion: -The previous two points were used in modifying ResourcePool to internally | 04:22 |
CIA-19 | FreeOrion: determine which groups of objects - instead of which groups of systems - are | 04:22 |
CIA-19 | FreeOrion: able to mutually share resources. This is useful because it allows each object | 04:22 |
CIA-19 | FreeOrion: in a system to be a separate resource sharing group in the event that objects in | 04:22 |
CIA-19 | FreeOrion: geoffthemedio * r4148 /trunk/FreeOrion/AI/AIInterface.cpp: Implemented IssueInvadeOrder in AIInterface. Ships marked to invade planets still don't actually do anything, though... | 04:50 |
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CIA-19 | FreeOrion: geoffthemedio * r4149 /trunk/FreeOrion/ (UI/SidePanel.cpp default/eng_stringtable.txt): Got invade button to appear on enemy planet panels, which properly updates with invasion strength, when one or more troop ships are selected in the appropriate system. | 06:55 |
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CIA-19 | FreeOrion: geoffthemedio * r4150 /trunk/FreeOrion/ (4 files in 3 dirs): | 07:45 |
CIA-19 | FreeOrion: -Fixed crash after issuing InvadeOrder due to it not being registered for serialization. | 07:45 |
CIA-19 | FreeOrion: -Added separate Cancel Invasion and Cancel Colonization strings to clarify what was being cancelled. | 07:45 |
CIA-19 | FreeOrion: -Added some explicit calls to planet->StateChangedSignal() when executing | 07:45 |
CIA-19 | FreeOrion: InvadeOrder to (only partly successfully) get the planet UI to properly update | 07:45 |
CIA-19 | FreeOrion: to reflect the change. Presently, clicking cancel doesn't properly revert to | 07:45 |
CIA-19 | FreeOrion: the button saying Invade... | 07:45 |
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CIA-19 | FreeOrion: geoffthemedio * r4151 /trunk/FreeOrion/ (UI/FleetWnd.cpp default/data/art/misc/invading.png): Added indicator to ships that have been ordered to invade. Art replacement is suggested. | 08:08 |
CIA-19 | FreeOrion: eleazzaar * r4152 /trunk/FreeOrion/default/data/art/ (411 files in 13 dirs): in addition to my previous commit, more lossless PNG compression. About 4 megs shaved off. | 08:18 |
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CIA-19 | FreeOrion: geoffthemedio * r4153 /trunk/FreeOrion/util/Serialize.h: Switched to binary serialization. Should reduce file save size and I don't recall needing to inspect a text save file recently anyway. | 16:23 |
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CIA-19 | FreeOrion: geoffthemedio * r4154 /trunk/FreeOrion/ (5 files in 3 dirs): | 17:19 |
CIA-19 | FreeOrion: Got invade order cancelling working by adding a flag to planets to store whether | 17:19 |
CIA-19 | FreeOrion: they are being invaded. This works better than checking through the existing | 17:19 |
CIA-19 | FreeOrion: invade orders that have been issued by the player because when recinding orders, | 17:19 |
CIA-19 | FreeOrion: the order still exists, so the planet panel still thought it was active, and was | 17:19 |
CIA-19 | FreeOrion: leaving the cancel button in place when cancelling. | 17:19 |
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