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CIA-19 | FreeOrion: geoffthemedio * r4047 /trunk/FreeOrion/ (4 files in 4 dirs): Added some delete fleet order generation in a few places that were missing it, so that empty fleets are removed after moving ships around. | 16:37 |
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CIA-19 | FreeOrion: geoffthemedio * r4048 /trunk/FreeOrion/universe/ (Condition.cpp Condition.h): | 20:06 |
CIA-19 | FreeOrion: -Fixed bug with JumpsBetweenObjects in Condition.cpp that was passed non-system object ids to Universe::LeastJumpsPath which could lead to crashes when finding the jumps between non-system objects. | 20:06 |
CIA-19 | FreeOrion: -Added a no-parameter constructor to the Homeworld condition. The condition already deals with the case where no species names are passed in, and this allows it to be used more easily. | 20:06 |
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CIA-19 | FreeOrion: geoffthemedio * r4049 /trunk/FreeOrion/UI/InfoPanels.cpp: Tweaked ResourcePanel::EnableOrderIssuing to consider whether the panel's ResourceCenter is owned by the client's player, and not enable orders if it is not appropriately owned. | 23:46 |
CIA-19 | FreeOrion: geoffthemedio * r4050 /trunk/FreeOrion/UI/SidePanel.cpp: Tweaked PlanetPanel to hide/show the PopulationPanel, ResourcePanel and MilitaryPanel based on whether a planet has population, not based on whether it is owned by a player empire. | 23:48 |
CIA-19 | FreeOrion: geoffthemedio * r4051 /trunk/FreeOrion/ (AI/AIInterface.cpp UI/MapWnd.cpp server/ServerApp.cpp): Added code to allocate food to planets that have no owner, so that unowned planets with population that produce food can feed themselves, should that situation arise. | 23:50 |
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