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CIA-19 | FreeOrion: geoffthemedio * r4002 /trunk/FreeOrion/UI/CombatWnd.cpp: Made PagedGeometry save imposter files in PagedGeometry directory within user directory, so as to avoid default location in the binary directory, which is generally not appropriate to modify. | 01:36 |
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CIA-19 | FreeOrion: geoffthemedio * r4003 /trunk/FreeOrion/AI/PythonAI.cpp: Moved some logging in PythonAI initialization to before exported module initialization so that if the init fails, there's still some logger output about the initial Python interpreter setup having worked. | 01:37 |
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CIA-19 | FreeOrion: geoffthemedio * r4004 /trunk/FreeOrion/UI/ (MapWnd.cpp ShaderProgram.h SidePanel.cpp): (log message trimmed) | 20:08 |
CIA-19 | FreeOrion: Modified RotatingPlanetControl and MapWnd to delete their scanline shader | 20:08 |
CIA-19 | FreeOrion: programs when they are destroyed and sanitized respectively. The former uses a | 20:08 |
CIA-19 | FreeOrion: static instance counter to do this. This is done so that the scanline shader | 20:08 |
CIA-19 | FreeOrion: program is destroyed when ending a game / returning to the main menu, and not | 20:08 |
CIA-19 | FreeOrion: some time later when cleaning up after execution, as previously this was | 20:08 |
CIA-19 | FreeOrion: happening after GL and the logger were shut down, leading to a pointless crash | 20:08 |
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