Monday, 2011-06-20

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CIA-19FreeOrion: geoffthemedio * r4002 /trunk/FreeOrion/UI/CombatWnd.cpp: Made PagedGeometry save imposter files in PagedGeometry directory within user directory, so as to avoid default location in the binary directory, which is generally not appropriate to modify.01:36
CIA-19FreeOrion: geoffthemedio * r4003 /trunk/FreeOrion/AI/PythonAI.cpp: Moved some logging in PythonAI initialization to before exported module initialization so that if the init fails, there's still some logger output about the initial Python interpreter setup having worked.01:37
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CIA-19FreeOrion: geoffthemedio * r4004 /trunk/FreeOrion/UI/ (MapWnd.cpp ShaderProgram.h SidePanel.cpp): (log message trimmed)20:08
CIA-19FreeOrion: Modified RotatingPlanetControl and MapWnd to delete their scanline shader20:08
CIA-19FreeOrion: programs when they are destroyed and sanitized respectively. The former uses a20:08
CIA-19FreeOrion: static instance counter to do this. This is done so that the scanline shader20:08
CIA-19FreeOrion: program is destroyed when ending a game / returning to the main menu, and not20:08
CIA-19FreeOrion: some time later when cleaning up after execution, as previously this was20:08
CIA-19FreeOrion: happening after GL and the logger were shut down, leading to a pointless crash20:08
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