Friday, 2010-12-24

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CIA-17FreeOrion: geoffthemedio * r3914 /trunk/FreeOrion/universe/ (4 files): (log message trimmed)05:35
CIA-17FreeOrion: Reworked SortedNumberOf to use a ValueRef as the sorting key rather than a05:35
CIA-17FreeOrion: property. This is more flexible and less work to implement (I don't need to05:35
CIA-17FreeOrion: reimplement the property-getting code that's already in ValueRef::Variable<T>).05:35
CIA-17FreeOrion: It's potentially confusing, though, as the meaning of "Target" can be a05:35
CIA-17FreeOrion: different object at different points of a nested ValueRef and Condition05:35
CIA-17FreeOrion: structure, as in each case "Target" will refer to the local condition match, and05:35
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CIA-17FreeOrion: geoffthemedio * r3915 /trunk/FreeOrion/ (msvc2010/src/Version.cpp python/PythonEnumWrapper.cpp): Exposed INVALID_STAR_TYPE to Python as "unknown" since systems are regularly appearing in player's gamestates with this star type.08:07
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CIA-17FreeOrion: geoffthemedio * r3916 /trunk/FreeOrion/default/techs.txt: Added Planet condition to Habitation Domes tech to avoid error messages about effect targets not having a particular meter type.17:02
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CIA-17FreeOrion: geoffthemedio * r3917 /trunk/FreeOrion/default/ (10 files in 2 dirs): Colonization AI changes by RgnadKzin18:46
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CIA-17FreeOrion: geoffthemedio * r3918 /trunk/FreeOrion/ (3 files in 2 dirs): Continuation of reworking of NumberOf / SortedNumberOf condition. Random selection seems to be working now, and things are organized to make actual sorting easier to implement.22:57
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