Monday, 2010-12-13

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CIA-98FreeOrion: geoffthemedio * r3879 /trunk/FreeOrion/UI/ (FleetWnd.cpp PlayerListWnd.cpp PlayerListWnd.h):07:51
CIA-98FreeOrion: -Made ShipDataPanel and FleetDataPanel panel in ShipRow and FleetRow members of the rows, to avoid roundabout way of getting access to them via at(0) when resizing.07:51
CIA-98FreeOrion: -Fixed up layout for PlayerListWnd.07:51
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CIA-98FreeOrion: geoffthemedio * r3880 /trunk/FreeOrion/UI/ (FleetWnd.cpp PlayerListWnd.cpp PlayerListWnd.h):09:18
CIA-98FreeOrion: -Replaced an unusual hardcoded 0 with UniverseObject::INVALID_OBJECT_ID in FleetWnd.cpp.09:18
CIA-98FreeOrion: -Added signals, tweaked selection behaviour and updated rendering of PlayerListWnd.09:18
CIA-98FreeOrion: geoffthemedio * r3881 /trunk/FreeOrion/default/empire_names.txt: Shortened default empire names to single words, so they fit better in the players list.09:18
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CIA-98FreeOrion: geoffthemedio * r3882 /trunk/FreeOrion/UI/ (ChatWnd.cpp PlayerListWnd.h):16:39
CIA-98FreeOrion: If any players are selected in the PlayerListWnd, typing a chat message in the16:39
CIA-98FreeOrion: MessageWnd will now send the message only to the selected players (and also back16:39
CIA-98FreeOrion: to the sender, so that it is echoed in the MessageWnd history).16:39
STalKer-Ymhm :)16:50
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