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CIA-15 | FreeOrion: geoffthemedio * r3784 /trunk/FreeOrion/ (4 files in 3 dirs): (log message trimmed) | 07:48 |
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CIA-15 | FreeOrion: -Tweaked Empire::UpdateFoodDistribution to use current rather than predicted next turn food output when allocating food. | 07:48 |
CIA-15 | FreeOrion: -Tweaked ResourcePool::Update to use current rather than predicted next turn food output when calculating food available in a resource sharing group. | 07:48 |
CIA-15 | FreeOrion: -Fixed Universe::ApplyAllEffectsAndUpdateMeters and | 07:48 |
CIA-15 | FreeOrion: Universe::Universe::ApplyMeterEffectsAndUpdateMeters to use the passed in vector | 07:48 |
CIA-15 | FreeOrion: of object IDs when getting target sets. This fixes an issue where meter | 07:48 |
CIA-15 | FreeOrion: estimates were wrong due to double-application of effects during turn | 07:48 |
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CIA-15 | FreeOrion: geoffthemedio * r3785 /trunk/FreeOrion/server/ServerApp.cpp: | 08:25 |
CIA-15 | FreeOrion: Tweaked ServerApp::PostCombatProcessTurns a bit more, to fix an issue | 08:25 |
CIA-15 | FreeOrion: (re)appearing with the previous patch's changes, where new effects acting on a | 08:25 |
CIA-15 | FreeOrion: meter wouldn't be properly calculated on the first turn they were active. Also | 08:25 |
CIA-15 | FreeOrion: removed some test debugging code and replaced with proper generic debugging | 08:25 |
CIA-15 | FreeOrion: code. | 08:25 |
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CIA-15 | FreeOrion: geoffthemedio * r3786 /trunk/FreeOrion/ (UI/InfoPanels.cpp msvc2008/src/Version.cpp): Tweaked layout and rendering of MultiMeterStatusBar more-or-less as requested by pd. | 22:32 |
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