Tuesday, 2010-08-31

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CIA-15FreeOrion: geoffthemedio * r3784 /trunk/FreeOrion/ (4 files in 3 dirs): (log message trimmed)07:48
CIA-15FreeOrion: -Tweaked Empire::UpdateFoodDistribution to use current rather than predicted next turn food output when allocating food.07:48
CIA-15FreeOrion: -Tweaked ResourcePool::Update to use current rather than predicted next turn food output when calculating food available in a resource sharing group.07:48
CIA-15FreeOrion: -Fixed Universe::ApplyAllEffectsAndUpdateMeters and07:48
CIA-15FreeOrion: Universe::Universe::ApplyMeterEffectsAndUpdateMeters to use the passed in vector07:48
CIA-15FreeOrion: of object IDs when getting target sets. This fixes an issue where meter07:48
CIA-15FreeOrion: estimates were wrong due to double-application of effects during turn07:48
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CIA-15FreeOrion: geoffthemedio * r3785 /trunk/FreeOrion/server/ServerApp.cpp:08:25
CIA-15FreeOrion: Tweaked ServerApp::PostCombatProcessTurns a bit more, to fix an issue08:25
CIA-15FreeOrion: (re)appearing with the previous patch's changes, where new effects acting on a08:25
CIA-15FreeOrion: meter wouldn't be properly calculated on the first turn they were active. Also08:25
CIA-15FreeOrion: removed some test debugging code and replaced with proper generic debugging08:25
CIA-15FreeOrion: code.08:25
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CIA-15FreeOrion: geoffthemedio * r3786 /trunk/FreeOrion/ (UI/InfoPanels.cpp msvc2008/src/Version.cpp): Tweaked layout and rendering of MultiMeterStatusBar more-or-less as requested by pd.22:32
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