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CIA-84 | FreeOrion: geoffthemedio * r3730 /trunk/FreeOrion/default/AI/ExplorationAI.py: Fixed issue with ExplorationAI.py that was using the removed homeworldID property of empires, which caused AI scripts to fail. | 01:10 |
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GeofftheMedio | ugh. too hot to compile at full speed | 22:23 |
GeofftheMedio | have to switch to power saver mode and only compile one project at a time | 22:23 |
GeofftheMedio | and of course I just edited a header that gets include in half the files in the game and affect all three projects... | 22:23 |
CIA-84 | FreeOrion: geoffthemedio * r3731 /trunk/FreeOrion/ (5 files in 4 dirs): (log message trimmed) | 23:24 |
CIA-84 | FreeOrion: -Added helper functions to ObjectMap to return a vector of objects when given a vector of object IDs. | 23:24 |
CIA-84 | FreeOrion: -Modified Universe::ApplyAllEffectsAndUpdateMeters, | 23:24 |
CIA-84 | FreeOrion: ApplyMeterEffectsAndUpdateMeters, and BackPropegateObjectMeters to have | 23:24 |
CIA-84 | FreeOrion: overloads taking a vector of object IDs to act on, while also retaining the | 23:24 |
CIA-84 | FreeOrion: versions that act on all objects. | 23:24 |
CIA-84 | FreeOrion: -Modified ServerApp::PostCombatProcessTurns to get all the new objects after | 23:24 |
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