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CIA-83 | FreeOrion: geoffthemedio * r3711 /trunk/FreeOrion/universe/ (Condition.cpp ConditionParser1.cpp): | 04:10 |
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CIA-83 | FreeOrion: -Reverted previous change, so that names list parameter is now not optional for | 04:10 |
CIA-83 | FreeOrion: building type condition, so that just "Building" isn't ambiguous between the | 04:10 |
CIA-83 | FreeOrion: building type condition with no types listed, and the ObjectType condition with | 04:10 |
CIA-83 | FreeOrion: building as a type, which is the other way the parser interprets that condition | 04:10 |
CIA-83 | FreeOrion: text. | 04:10 |
CIA-83 | FreeOrion: geoffthemedio * r3712 /trunk/FreeOrion/UI/LinkText.cpp: | 04:50 |
CIA-83 | FreeOrion: Wrapped TextLInker link resolution in a try-catch block to prevent bad lexical | 04:50 |
CIA-83 | FreeOrion: casts from crashing client when the type tag doesn't match the available data as | 04:50 |
CIA-83 | FreeOrion: seems to be happening currently for some building type links. | 04:50 |
CIA-83 | FreeOrion: geoffthemedio * r3713 /trunk/FreeOrion/UI/EncyclopediaDetailPanel.cpp: | 05:25 |
CIA-83 | FreeOrion: -Fixed issue with autogenerated Unlocks links to building types in tech descriptions, which weren't working due to using the wrong hard-coded link tag. | 05:25 |
CIA-83 | FreeOrion: -Added support in EncyclopediaDetailPanel for other unlockable item type (ship | 05:25 |
CIA-83 | FreeOrion: parts, ship hulls, techs). These now generate links, using the appropriate | 05:25 |
CIA-83 | FreeOrion: VarText tag like for buildings. This should only work for techs, though, as | 05:25 |
CIA-83 | FreeOrion: currently links to ship parts or hulls are connected to functions that do | 05:25 |
CIA-83 | FreeOrion: nothing. | 05:25 |
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CIA-83 | FreeOrion: geoffthemedio * r3714 /trunk/FreeOrion/default/data/art/icons/focus/ (7 files): Added /default/data/art/icons/focus directory and moved / copied some focus-related icons into it. | 06:15 |
CIA-83 | FreeOrion: geoffthemedio * r3715 /trunk/FreeOrion/default/data/art/icons/meter/balanced.png: Removed balanced.png from default/data/art/icons/meter as it is now located in the icons/focus directory. | 06:16 |
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CIA-83 | FreeOrion: geoffthemedio * r3716 /trunk/FreeOrion/ (4 files in 3 dirs): (log message trimmed) | 08:15 |
CIA-83 | FreeOrion: -Tweaked Empire.h comment layout. | 08:15 |
CIA-83 | FreeOrion: -Modified PredefinedShipDesignManager::AddShipDesignsToEmpire to also add | 08:15 |
CIA-83 | FreeOrion: knowledge of the ship designs by the empire in the Universe's ship design | 08:15 |
CIA-83 | FreeOrion: knowledge tracking. This will ensure designs an empire starts with are known to | 08:15 |
CIA-83 | FreeOrion: it, so can be built by it, even if it hasn't observed another instance of the | 08:15 |
CIA-83 | FreeOrion: design in the game universe. | 08:15 |
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CIA-83 | FreeOrion: geoffthemedio * r3717 /trunk/FreeOrion/ (13 files in 2 dirs): (log message trimmed) | 09:43 |
CIA-83 | FreeOrion: -Added DESIGN_ID_TAG to VarText so that it can be used in various other contexts like other tags, but without any actual resolution of the tag in the VarText::SubstituteAndAppend functionality yet. | 09:43 |
CIA-83 | FreeOrion: -Added ShowShipDesignInEncyclopedia to ProductionWnd. | 09:43 |
CIA-83 | FreeOrion: -Added ShowPartType, ShowHullType and ShowShipDesign to MapWnd. | 09:43 |
CIA-83 | FreeOrion: -Modified TextLinker to handle ship design and empire links by calling ClientUI zoom functions, as with other link types. | 09:43 |
CIA-83 | FreeOrion: -Added ShowPartTypeInEncyclopedia, ShowHullTypeInEncyclopedia and ShowShipDesignInEncyclopedia to DesignWnd. | 09:43 |
CIA-83 | FreeOrion: -Added ZoomToShipDesign and ZoomToEmpire functions to ClientUI. The former uses MapWnd::ShowShipDesign added in this commit. The latter does nothing, but is there so it can be called in TextLinker. | 09:43 |
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