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CIA-83 | FreeOrion: geoffthemedio * r3690 /trunk/FreeOrion/universe/Universe.cpp: Fixed the ability to set Universe::ALL_OBJECTS_VISIBLE to true to make all objects visible by adding a special case to SetEmpireObjectVisibility. | 03:19 |
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CIA-83 | FreeOrion: geoffthemedio * r3691 /trunk/FreeOrion/universe/ValueRefParser.cpp: Added structure, maxstructure, battlespeed and starlanespeed to allowed valueref / object properties in parser. (They already exist in ValueRef itself, but could never be used as the parser would reject them.) | 06:23 |
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CIA-83 | FreeOrion: geoffthemedio * r3692 /trunk/FreeOrion/client/human/chmain.cpp: Fixed two unreferenced local variable warnings in chmain.cpp | 08:51 |
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CIA-83 | FreeOrion: geoffthemedio * r3693 /trunk/FreeOrion/universe/ (8 files): (log message trimmed) | 17:10 |
CIA-83 | FreeOrion: -Made Condition::ConditionBase::Match and ::Match of derived classes private | 17:10 |
CIA-83 | FreeOrion: again. It doesn't actually work to evaluate a single condition on a single | 17:10 |
CIA-83 | FreeOrion: object using Match, as some conditions override Eval to not use Match, or to use | 17:10 |
CIA-83 | FreeOrion: Match in a different way such that it only works in general to add an object to | 17:10 |
CIA-83 | FreeOrion: an ObjectSet and evalulate the condition on that ObjectSet to check if the | 17:10 |
CIA-83 | FreeOrion: single UniverseObject matches the condition. | 17:10 |
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nbspjr | does freeorion compile on freebsd? when i run cmake, it fails with 'Unknown platform type! Your setup is not a supported platform for FreeOrion' | 19:12 |
nbspjr | i use the lastest svn revision | 19:13 |
GeofftheMedio | nbspjr: freebsd isn't routinely used by anyone I know of to compile freeorion | 19:30 |
GeofftheMedio | but it's probably possible to set up | 19:30 |
GeofftheMedio | A year-old thread on the subject: | 19:32 |
GeofftheMedio | http://www.freeorion.org/forum/viewtopic.php?f=25&t=2538 | 19:32 |
tpb | <http://ln-s.net/375+> (at www.freeorion.org) | 19:32 |
GeofftheMedio | that may have been before we switched the the cmake build though | 19:32 |
GeofftheMedio | so you may need to do some cmakelists.txt hacking... | 19:32 |
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nbspjr | GeofftheMedio: i've commented out that string in CMakeList.txt and applied patch against graphviz, then it started to compile | 19:47 |
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nbspjr | and it hangs | 20:01 |
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