Sunday, 2010-07-11

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CIA-83FreeOrion: geoffthemedio * r3651 /trunk/FreeOrion/ (15 files in 6 dirs): (log message trimmed)05:40
CIA-83FreeOrion: -Added GetSaveDir() function to Directories.h and .cpp which looks up the save diretory in the OptionsDB and returns it, similar to GetConfigPath.05:40
CIA-83FreeOrion: -Made use of GetSaveDir in various places in code. Linux save dir creation in InitDirs is still hard-coded to /save within the user dir, however, as I can't test any changes to that code.05:40
CIA-83FreeOrion: -Tweaked comments in Directories.h05:40
CIA-83FreeOrion: -Replaced boost::filesystem with fs (an alias for the former) in a few places in Directories.cpp05:40
CIA-83FreeOrion: -Wrapped some return values in static casts to float to remove compile warnings in Universe.cpp05:40
CIA-83FreeOrion: -Added a planet environments map to Species, which maps from PlanetType to PlanetEnvironment, which will allow Species to have customizable environmental preferences.05:40
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CIA-83FreeOrion: geoffthemedio * r3652 /trunk/FreeOrion/universe/ (ValueRef.cpp ValueRef.h ValueRefParser.cpp ValueRefParser.h): (log message trimmed)18:03
CIA-83FreeOrion: -Added std::string ValueRef specialization, with template specialized18:03
CIA-83FreeOrion: ValueRef::Constant::Description, ValueRef::Constant::Dump and18:03
CIA-83FreeOrion: ValueRef::Operation::Eval. The latter was necessary because the various18:03
CIA-83FreeOrion: mathematical operators don't work with std::string. The string version of18:04
CIA-83FreeOrion: Operation::Eval just concatenates the strings of the operands with the text18:04
CIA-83FreeOrion: symbols for the operations between them, or prepends a "-" for negation. It18:04
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CIA-83FreeOrion: geoffthemedio * r3653 /trunk/FreeOrion/ (4 files in 2 dirs):19:21
CIA-83FreeOrion: -Added SetSpecies effect that should work on Planets and Ships.19:21
CIA-83FreeOrion: -Added parsing for SetSpecies effect, using string ValueRef to enable getting and using the species of in-game objects.19:21
CIA-83FreeOrion: -Adjusted commenting layout in Effect.h.19:21
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