Monday, 2010-05-24

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CIA-84FreeOrion: geoffthemedio * r3601 /trunk/FreeOrion/ (33 files in 8 dirs):04:40
CIA-84FreeOrion: -Removed secondary focus from ResourceCenter (and thus Planet), and according updated various conditions, orders, content parsers, game content files, UI and AI code04:40
CIA-84FreeOrion: -Also removed Balanced focus04:40
CIA-84FreeOrion: -Made focus an std::string instead of an enum, so that the available foci can in future be determined from content files and be easily moddable04:40
CIA-84FreeOrion: -Adding missing GG_ENUM line for Message::VICTORY_DEFEAT04:40
CIA-84FreeOrion: -Grooming04:40
CIA-84FreeOrion: -Tweaked colour for industry meter bars as requested by pd on forums04:40
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CIA-84FreeOrion: geoffthemedio * r3602 /trunk/FreeOrion/ (13 files in 9 dirs):06:15
CIA-84FreeOrion: Added Species class and parsing, and a species.txt containing species06:15
CIA-84FreeOrion: definitions (just one, for now). Species are currently just a name,06:15
CIA-84FreeOrion: description, effectsgroups and graphic, but will likely be extended. This also06:15
CIA-84FreeOrion: isn't actually used in-game yet.06:15
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CIA-84FreeOrion: geoffthemedio * r3603 /trunk/FreeOrion/ (12 files in 4 dirs): (log message trimmed)09:20
CIA-84FreeOrion: -Added "Inherent" meter effect cause type, for default basic amounts applied to some meters that would otherwise not be shown in the accounting09:20
CIA-84FreeOrion: -Added "Species" meter effect cause type09:20
CIA-84FreeOrion: -Tweaked various inherent stealth amounts to be consistently 0.01 for several different object types09:20
CIA-84FreeOrion: -Enabled Species effects being executed during turn processing, and fixed parsing of Species effectsgroups09:20
CIA-84FreeOrion: -Added some focus-dependent resource meter bonuses and planet-environment-dependent health and population bonuses to "SP_HUMAN" species, and removed corresponding hard-coded bonuses in meter resetting code09:20
CIA-84FreeOrion: -Grooming09:20
CIA-84FreeOrion: geoffthemedio * r3604 /trunk/FreeOrion/ (6 files in 3 dirs):10:00
CIA-84FreeOrion: -Made (hopefully) species' icons appear on planet's population stat icon. Not tested, though.10:00
CIA-84FreeOrion: -Tweaked population growth rate formula10:00
CIA-84FreeOrion: -Added a SpeciesIcon function to get the species icon for the population stat icon.10:00
CIA-84FreeOrion: -Added size and environment dependent health and population bonuses to human species10:00
CIA-84FreeOrion: -Tweaked homeworld and human species resource meter bonuses10:00
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CIA-84FreeOrion: geoffthemedio * r3605 /trunk/FreeOrion/ (4 files in 3 dirs):10:55
CIA-84FreeOrion: -Fixed ResourceCenter meter growth, which was always increasing regardless of target10:55
CIA-84FreeOrion: -Tweaked newly colonized planet initial conditions10:55
CIA-84FreeOrion: -Reduced population growth rate in formula again10:55
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CIA-83FreeOrion: geoffthemedio * r3606 /trunk/FreeOrion/ (UI/InfoPanels.cpp default/specials.txt default/species.txt):19:44
CIA-83FreeOrion: -Fixed PopulationPanel so it shows a species' icon, rather than always using the generic population meter icon19:44
CIA-83FreeOrion: -Tweaked homeworld and default species meter effects19:44
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CIA-83FreeOrion: geoffthemedio * r3607 /trunk/FreeOrion/ (19 files in 5 dirs): (log message trimmed)23:25
CIA-83FreeOrion: -Replaced ship hull and part health and target health meters with structure and23:25
CIA-83FreeOrion: max structure meters, since "target" doesn't make sense for this purpose and the23:25
CIA-83FreeOrion: behaviour and use of the meters was distinct, and it seems good to be consistent23:25
CIA-83FreeOrion: in the use of "strcture" even in cases where there is no associated "max" or23:25
CIA-83FreeOrion: "target" meter (such as fighter or missile part structure). This change23:25
CIA-83FreeOrion: involved renaming various member variables and functions and updating parsers23:25
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