Saturday, 2010-04-24

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CIA-76FreeOrion: tzlaine * r3533 /trunk/FreeOrion/client/human/HumanClientFSM.h:00:45
CIA-76FreeOrion: Publicized a derived-class-protected member of HumanClientFSM, to mke our code00:45
CIA-76FreeOrion: compile against Boost 1.43.00:45
CIA-76FreeOrion: id-ego * r3534 /trunk/FreeOrion/Xcode/FreeOrion.xcodeproj/project.pbxproj: Update Xcode project for new additions.00:47
CIA-76FreeOrion: tzlaine * r3535 /trunk/FreeOrion/UI/PagedGeometry/ (PagedGeometry.cpp PagedGeometry.h): Changed PagedGeometry to retain its pointer to the camera as a const pointer.03:03
CIA-76FreeOrion: tzlaine * r3536 /trunk/FreeOrion/ (6 files in 2 dirs):03:06
CIA-76FreeOrion: Factored all the camera-related code in CombatWnd out into a new class,03:06
CIA-76FreeOrion: CombatCamera.03:06
CIA-76FreeOrion: tzlaine * r3537 /trunk/FreeOrion/UI/CombatCamera.cpp:03:11
CIA-76FreeOrion: Tweaked the CLOSE_FACTOR used in the zoom-panning code to be higher, making03:11
CIA-76FreeOrion: the location being zoom-panned-to come towards the center faster.03:11
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CIA-76FreeOrion: tzlaine * r3538 /trunk/FreeOrion/UI/ (CombatCamera.cpp CombatCamera.h):03:56
CIA-76FreeOrion: Removed CombatCamera::m_distance_to_look_at_point, in favor of using the value03:56
CIA-76FreeOrion: directly out of the Ogre::Camera position.03:56
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CIA-76FreeOrion: tzlaine * r3539 /trunk/FreeOrion/UI/ (CombatCamera.cpp CombatCamera.h): Reverted r3538, which was just plain broken.04:25
CIA-76FreeOrion: tzlaine * r3540 /trunk/FreeOrion/UI/ (CombatCamera.cpp CombatCamera.h):04:35
CIA-76FreeOrion: Removed CombatCamera::m_look_at_point in favor of using the camera node's04:35
CIA-76FreeOrion: position directly. This fixes the problem alluded to in earlier commit04:35
CIA-76FreeOrion: messages about frequent vs. infrequent rolls of the mouse wheel having04:35
CIA-76FreeOrion: different effects when zoom-panning.04:35
CIA-76FreeOrion: tzlaine * r3541 /trunk/FreeOrion/UI/ (CombatCamera.cpp CombatCamera.h): Reinstated r3538 with a slight modification that makes it mork as advertised.04:42
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CIA-76FreeOrion: tzlaine * r3542 /trunk/FreeOrion/UI/ (CombatCamera.cpp CombatCamera.h):04:57
CIA-76FreeOrion: Added data members to CombatCamera to track where the destination of each04:57
CIA-76FreeOrion: camera move is in terms of look-at point and distance from look-at point.04:57
CIA-76FreeOrion: This allows us to accumulate movements when interrupting a move mid-animation04:57
CIA-76FreeOrion: to start another move (as happens when rolling the mouse wheel quickly).04:57
CIA-76FreeOrion: tzlaine * r3543 /trunk/FreeOrion/UI/CombatCamera.cpp:04:59
CIA-76FreeOrion: Applied the ctrl-/shift-key zoom factor modifiers to the zoom-panning code's04:59
CIA-76FreeOrion: CLOSE_FACTOR. This makes the entire zoom-panning operation honor the zoom04:59
CIA-76FreeOrion: factor, including the recentering part. Otherwise, using shift or ctrl04:59
CIA-76FreeOrion: produced weird results.04:59
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CIA-76FreeOrion: geoffthemedio * r3544 /trunk/FreeOrion/msvc2008/FreeOrion/freeorion/freeorion.vcproj: Updated MSVC project file06:18
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GeofftheMediokroddn?08:03
kroddnoMobilyes?08:06
GeofftheMedioI'm thinking about doing the v0.3.14 release in the next few days08:06
GeofftheMediodo you think you'll be able to get ogre 1.7 and/or boost 1.42 working in a few days?08:07
GeofftheMedioor would you rather do a linux release with the current dependencies?08:07
GeofftheMedioand either way, would you be able to make a release package from the latest SVN?08:07
kroddnoMobilI don't know if those bugs are ogre 1.6.2 or boost 1.3x related08:15
kroddnoMobilI will try to get boost 1.42 and ogre 1.7 working08:15
kroddnoMobilMy problem is that ogre does not compile when trying to build it statically08:16
GeofftheMedioyou got it to work before didn't you?  has it just gotten more difficult in the newer version?08:16
kroddnoMobilthey switched to cmake and so its not as easy as it was before08:17
GeofftheMedioah08:17
GeofftheMedioright08:17
GeofftheMediohence all your cmake issues08:17
kroddnoMobilIt searches for GL packages that do not exist in debian lenny :-(08:17
kroddnoMobilIf you could wait until monday i will try my best08:18
GeofftheMediosure08:18
kroddnoMobilif that fails, i will release the version based on ogre 1.6.2 nad boost 1.3x08:18
GeofftheMediohave to wait for .Id to make an osx version anyway08:18
GeofftheMediosounds good08:19
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kroddnoMobilThats annoying08:45
kroddnoMobilGeofftheMedio: is that a joke: http://www.boost.org/doc/libs/1_42_0/more/getting_started/index.html08:46
tpb<http://ln-s.net/5ycF> (at www.boost.org)08:46
kroddnoMobilvery funny ^^08:46
kroddnoMobilboost 1.42 is building08:50
kroddnoMobilthey did NOT fully switch to cmake *g*08:50
GeofftheMedioLooks like they haven't even switched mostly: "There is also an experimental CMake build for boost..."08:55
kroddnoMobilthanks god ^^09:08
kroddnoMobilGG compiles with boost 1.4209:14
kroddnoMobilwith old scons build-system of course :-)09:15
kroddnoMobilGeofftheMedio: is ogre 1.7 now mandatory?10:41
kroddnoMobilUI/CombatCamera.cpp: In member function 'GG::Pt CombatCamera::ProjectToPixel(const Ogre::Vector3&) const':10:42
kroddnoMobilUI/CombatCamera.cpp:155: error: invalid use of incomplete type 'struct Ogre::Viewport'10:42
kroddnoMobil/usr/local/include/OGRE/OgrePrerequisites.h:389: error: forward declaration of 'struct Ogre::Viewport'10:42
kroddnoMobilUI/CombatCamera.cpp:156: error: invalid use of incomplete type 'struct Ogre::Viewport'10:42
kroddnoMobil/usr/local/include/OGRE/OgrePrerequisites.h:389: error: forward declaration of 'struct Ogre::Viewport'10:42
GeofftheMediodoes your boost version have OgreViewport.h ?10:50
GeofftheMediolooking at the ogre code repository, it seems to have been around since mid 2008, or ogre 1.610:53
GeofftheMediomaybe you just need to add #include <OgreViewport.h> to the top of CombatCamera.cpp10:54
CIA-76FreeOrion: geoffthemedio * r3545 /trunk/FreeOrion/ (2 files in 2 dirs): Updated install script to fix removing start menu shortcuts, which wasn't working11:14
kroddnoMobilGeofftheMedio: worked12:36
CIA-76FreeOrion: kroddn * r3546 /trunk/FreeOrion/linux-static/ (GG_build.sh configure.sh link.sh): Use boost 1.42 in statically linked linux version. Added missing include.12:40
CIA-76FreeOrion: kroddn * r3547 /trunk/FreeOrion/UI/CombatCamera.cpp: Added missing include to OgreViewport.12:43
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kroddnoMobilso, trying again to compile ogre 1.7.017:01
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CIA-76FreeOrion: id-ego * r3548 /trunk/FreeOrion/Xcode/FreeOrion.xcodeproj/project.pbxproj: Added new source files to Xcode project.18:09
kroddnoMobiltatatataaa tatata tataaaaaaaaa18:09
kroddnoMobili am getting GG built with cmake yes yes yes18:09
kroddnoMobilGeofftheMedio: do you know how to configure cmake to verbose the CC commands it is executing?19:31
kroddnoMobilI set CMAKE_VERBOSE_MAKEFILE=ON, but that doesn't change a thing19:31
kroddnoMobilah, got it19:35
kroddnoMobilyou can call "make VERBOSE=1"19:35
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CIA-76FreeOrion: geoffthemedio * r3549 /trunk/FreeOrion/ (default/de_stringtable.txt msvc2008/src/Version.cpp): Adding alternate, apparently complete, German stringtable by Lathanda22:16
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