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GeofftheMedio | neuro8: hi | 02:02 |
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neuro8 | hi | 14:28 |
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CIA-76 | FreeOrion: tzlaine * r3411 /trunk/FreeOrion/universe/ (Fleet.cpp Fleet.h): | 15:56 |
CIA-76 | FreeOrion: Added a new accessor to Fleet, ArrivalStarlane(), which indicates the starlane | 15:56 |
CIA-76 | FreeOrion: ID from which the fleet arrived, if it arrived this turn. | 15:56 |
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CIA-76 | FreeOrion: tzlaine * r3412 /trunk/FreeOrion/util/ (Math.cpp Math.h): | 20:29 |
CIA-76 | FreeOrion: Added a new compilation unit, Math.{h,cpp}. So far it only includes | 20:29 |
CIA-76 | FreeOrion: PointInEllipse(), but it will probably pick up some other geometry functions | 20:29 |
CIA-76 | FreeOrion: later. | 20:29 |
CIA-76 | FreeOrion: tzlaine * r3413 /trunk/FreeOrion/ (17 files in 8 dirs): | 20:50 |
CIA-76 | FreeOrion: Added generation and transmission of placement areas to the server's combat | 20:50 |
CIA-76 | FreeOrion: setup code. These areas are to be honored by the clients when placing their | 20:50 |
CIA-76 | FreeOrion: ships. The code that generates the areas is largely untested; the testing | 20:50 |
CIA-76 | FreeOrion: will happen as visualization of the areas is implemented. | 20:50 |
CIA-76 | FreeOrion: tzlaine * r3414 /trunk/FreeOrion/util/MultiplayerCommon.cpp: Fixed a shadowed auto variable (multiple "it"s) in MultiplayerCommon.cpp. | 21:37 |
CIA-76 | FreeOrion: tzlaine * r3415 /trunk/FreeOrion/UI/CombatSetupWnd.cpp: | 21:46 |
CIA-76 | FreeOrion: Fixed an Ogre exception being thrown due to code that incorrectly attempted to | 21:46 |
CIA-76 | FreeOrion: recreate an already-existing asset in CombatSetupWnd. | 21:46 |
CIA-76 | FreeOrion: geoffthemedio * r3416 /trunk/FreeOrion/msvc2008/FreeOrion/ (3 files in 3 dirs): Updated MSVC project files. | 22:36 |
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tomboy64 | :) | 23:58 |
tomboy64 | someone's productive today there ;) | 23:58 |
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