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CIA-70 | FreeOrion: tzlaine * r3384 /trunk/FreeOrion/UI/CombatWnd.cpp: | 03:15 |
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CIA-70 | FreeOrion: Extension of 3382. Now, instead of ignoring double clicks that are too far | 03:15 |
CIA-70 | FreeOrion: from the originiating/first click, the double click is treated as a regular | 03:15 |
CIA-70 | FreeOrion: click. Before this change, it seemed as though regular clicks were being lost | 03:15 |
CIA-70 | FreeOrion: while rapidly clicking around. | 03:15 |
CIA-70 | FreeOrion: tzlaine * r3385 /trunk/FreeOrion/UI/CombatSetupWnd.cpp: | 03:20 |
CIA-70 | FreeOrion: Added check to CombatSetupWnd's placed ship dragging code to make sure that an | 03:20 |
CIA-70 | FreeOrion: object being dragged is actually a ship, and not, say, a planet(!). | 03:20 |
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