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CIA-79 | FreeOrion: geoffthemedio * r3350 /trunk/FreeOrion/ (16 files in 3 dirs): Replaced several copies of GetTypeName function that returns a string representing the type (Building, Ship, Planet, etc.) of an UniverseObject with a virtual TypeName function in UniverseObject and its subclasses | 04:39 |
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CIA-79 | FreeOrion: geoffthemedio * r3351 /trunk/FreeOrion/ (6 files in 3 dirs): (log message trimmed) | 08:05 |
CIA-79 | FreeOrion: -Added option to single player setup to spedify the player's name | 08:05 |
CIA-79 | FreeOrion: -Set up delayed-polling of stringtable for default single and multiplayer player | 08:05 |
CIA-79 | FreeOrion: names and single player empire name, which is done if the current name is an | 08:05 |
CIA-79 | FreeOrion: empty string, which is also the default value for those options now. This means | 08:05 |
CIA-79 | FreeOrion: that the first time a single or multiplayer game is started, the default names | 08:05 |
CIA-79 | FreeOrion: will be empty, so the stringtable entries will be substituted in, and if a game | 08:05 |
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STalKer-X | and then my pc restarted while i was sleeping :x | 11:26 |
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STalKer-X | hehe | 19:01 |
GeofftheMedio | ? | 19:22 |
STalKer-X | freetype2 is needed for gigi? | 19:58 |
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GeofftheMedio | stalker-x: yes. for font rendering | 20:46 |
GeofftheMedio | gigi is a gui library after all.. | 20:47 |
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STalKer-X | is the ogre lib in the sdk static or dynamic? | 21:59 |
STalKer-X | or maybe that is not important for OgreMain.lib :D | 22:03 |
STalKer-X | just for the other tools and stuff :p | 22:04 |
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