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GeofftheMedio | pm: what does the ONLY_ACTIVE_ARCH line you've added to the xcode project do? | 10:24 |
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GeofftheMedio | and is GCC_VERSION = 4.0 necessary? | 10:25 |
GeofftheMedio | planetmaker: also, I replied to your forum post | 10:26 |
planetmaker | GeofftheMedio: it should prevent me constantly building universal binaries (e.g. double or tripple compiling) when I only need the one I'm running. | 10:27 |
planetmaker | But it can be left out from the diff, I guess. | 10:28 |
GeofftheMedio | seems reasonable to leave in. though I'll be leaving out the VERSION_INFO_BUILDER = planetbaker; line | 10:29 |
planetmaker | oh, damn. | 10:30 |
planetmaker | sure | 10:30 |
GeofftheMedio | and about the GCC_VERSION line? | 10:30 |
planetmaker | Essential | 10:30 |
planetmaker | the 10.4u SDK requires 4.0. 4.2 won't work | 10:30 |
CIA-79 | FreeOrion: geoffthemedio * r3341 /trunk/FreeOrion/Xcode/FreeOrion.xcodeproj/project.pbxproj: Updates / tweaks to XCode project file by planetmaker | 10:32 |
planetmaker | :-) | 10:35 |
STalKer-Y | yay | 10:51 |
planetmaker | DATA_PANEL_ICON_STYLE = (GG::GraphicStyle)(0x1 + 0x8 + 0x10 + 0x100); instead of using the | has no effect either. | 11:16 |
GeofftheMedio | what about replacing all the instances of DATA_PANEL_ICON_STYLE with what it's defined as, and commenting out the declaration line? | 11:18 |
planetmaker | Replacing all DATA_PANEL_ICON_STYLE by GG::GRAPHIC_CENTER | GG::GRAPHIC_VCENTER | GG::GRAPHIC_FITGRAPHIC | GG::GRAPHIC_PROPSCALE doesn't do the trick either | 11:28 |
GeofftheMedio | and commenting out the declaration line? | 11:28 |
GeofftheMedio | of DATA_PANEL_ICON_STYLE\ | 11:28 |
planetmaker | indeed. That does the trick | 11:31 |
GeofftheMedio | http://pastebin.com/d11251dd2 | 11:35 |
tpb | Title: C++ pastebin - collaborative debugging tool (at pastebin.com) | 11:35 |
GeofftheMedio | does that work? | 11:35 |
planetmaker | seems like | 11:39 |
CIA-79 | FreeOrion: geoffthemedio * r3342 /trunk/FreeOrion/UI/FleetWnd.cpp: | 11:42 |
CIA-79 | FreeOrion: Commented out initialization of a const GG::Flags<GG::GraphicStyle> at file | 11:42 |
CIA-79 | FreeOrion: scope in FleetWnd.cpp because it seems to be causing crashes on Mac OSX. | 11:42 |
CIA-79 | FreeOrion: Replaced with the value to which the GG::Flags was initialized in several places | 11:42 |
CIA-79 | FreeOrion: in file. | 11:42 |
planetmaker | Though I'm not entirely sure whether it shall look like this: http://imagebin.org/82673 | 11:43 |
tpb | Title: Imagebin - A place to slap up your images. (at imagebin.org) | 11:43 |
GeofftheMedio | looks about normal... | 11:43 |
GeofftheMedio | the chanage shouldn't have made any visible difference | 11:44 |
GeofftheMedio | it was just replacing a constant with something that evaluates to equal what the constant did | 11:44 |
planetmaker | ok. I didn't know about the coloured circle around the HW. | 11:44 |
planetmaker | what is that about? | 11:44 |
GeofftheMedio | the coloured circle has nothing to do with the fleetwnd | 11:44 |
GeofftheMedio | it's your empires visibility range. | 11:44 |
GeofftheMedio | note that you can see into the oasis system even though you don't have a ship there | 11:44 |
GeofftheMedio | since it's within your visibility range | 11:44 |
GeofftheMedio | you can turn off the circles in the options menu, fyi | 11:45 |
planetmaker | ah :-) That's new | 11:45 |
planetmaker | Now re: sound fix: why is it actually a bad idea to change the includes to use a capital letter? | 11:46 |
planetmaker | windows doesn't care, does it? | 11:46 |
GeofftheMedio | linux probably does | 11:47 |
planetmaker | certainly. true | 11:47 |
planetmaker | there doesn't exist, by chance, a git or mercurial repo of this project, does it? | 11:50 |
GeofftheMedio | not that I know of | 11:51 |
GeofftheMedio | wouldn't be much use, as all commits go to the SVN repository... so you'd have to check them out, check it into the other repository, and then... fell special, I guess? | 11:51 |
planetmaker | well, I think it's an advantage to have all versions locally :-) | 11:52 |
planetmaker | but then I can just do that locally: create a hg repo from it. | 11:52 |
GeofftheMedio | mmhmm | 11:53 |
planetmaker | a svn st takes a second here | 11:53 |
GeofftheMedio | sf can be kinda slow | 11:53 |
planetmaker | don't get me wrong: having svn as primary VCS for a project makes sense due to its sequential versioning. Hg doesn't ensure that intrinsically as it works distributed | 11:55 |
GeofftheMedio | mmhmm. more so, we don't have sufficient development going on of the same files simultaneously to worry about svn limitations in that situation | 11:56 |
planetmaker | well, yes :-) I mainly asked for the benefit to easier and faster work with a repo, even if offline. | 11:56 |
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planetmaker | it seems that renaming the Vorbis framework from Vorbis.framework to vorbis.framework might do the trick, within the SDK | 12:45 |
planetmaker | But I have no idea how to get that into a decent diff format | 12:46 |
planetmaker | otoh this renaming doesn't look like proper either... | 12:46 |
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GeofftheMedio | the SDK isn't in SVN. it would involve repackaging and reuploading. perhaps send a PM on the forums to .Id who makes the OSX SDK | 12:49 |
planetmaker | wouldn't it make sense to have it in the SVN, too? Or are there license issues? | 12:49 |
GeofftheMedio | it's a bunch of precompiled binaries... | 12:50 |
GeofftheMedio | and very platform-dependent | 12:50 |
planetmaker | hm... | 12:50 |
planetmaker | InfoPanel.cpp:871,903: UI/InfoPanels.cpp:903: warning: passing negative value '-0x00000000000000001' for argument 1 to 'void GG::DropDownList::Select(size_t)' | 13:43 |
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strooka | Hi | 18:48 |
strooka | Ogre is derived from OpenGL right? | 18:52 |
strooka | Is it à high Level API or Löw Level? | 18:53 |
strooka | Where can i get ogre Doc in the Net? | 18:54 |
strooka | It seems to Be high Level ... | 18:56 |
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strooka | Or is it Low Level? If so, did you already define an Input format for Complex objects? | 19:06 |
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