Wednesday, 2009-12-30

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CIA-48FreeOrion: geoffthemedio * r3303 /trunk/FreeOrion/ (6 files in 4 dirs):01:44
CIA-48FreeOrion: -Made ValueRef text matching case-insensitive, fixing potential crash bug if case of effect description wasn't what was expected01:44
CIA-48FreeOrion: -Added some gamestate clearing to HumanClienApp::EngGame and added associated Clear function to Universe01:44
CIA-48FreeOrion: -Grooming in EmpireManager.h01:44
CIA-48FreeOrion: geoffthemedio * r3304 /trunk/FreeOrion/UI/ (MapWnd.cpp MapWnd.h): Improved MapWnd::Sanitize so that hopefully old Universe's map won't appear briefly when loading or starting a new game and hopefully to avoid the hard-to-reproduce bug where the map appears over the splash intro screen.02:09
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CIA-48FreeOrion: geoffthemedio * r3305 /trunk/FreeOrion/ (Empire/Empire.cpp universe/Ship.cpp):13:21
CIA-48FreeOrion: -Fixed code that determines which systems through which an empire can distributed resource or fleet supply. Previously the presence of enemy fleets wasn't blocking supply as it should have.13:21
CIA-48FreeOrion: -Changed a potential crash when a ship object is constructed with invalid parts to an error message in the log with the part being skipped.13:21
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marcel__hi there, i've found the bug that letted crash freeorion when splitting fleets :)16:50
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strooka_acebut how do i upload bugfixes?16:51
strooka_acewell look into the forum http://freeorion.org/forum/viewtopic.php?f=25&t=4184&p=40917#p4091716:54
tpb<http://ln-s.net/4kwj> (at freeorion.org)16:54
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CIA-48FreeOrion: geoffthemedio * r3306 /trunk/FreeOrion/ (3 files in 2 dirs):19:09
CIA-48FreeOrion: -Added some safety checks to Python AI scripts because lists of fleet IDs are returning IDs that are inexplicably invalid, which was causing python errors19:09
CIA-48FreeOrion: -Tweaked Python Universe wrapping to return objects from "main" object map,19:09
CIA-48FreeOrion: which is the client's empire's latest known objects, or the server's actual19:09
CIA-48FreeOrion: objects, rather than using the visible universe on clients as was previously19:09
CIA-48FreeOrion: done. This should make things less crash prone in cases where not-visible19:09
CIA-48FreeOrion: objects are requested from Python, but doesn't seem to have helped much so far.19:09
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