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CIA-48 | FreeOrion: geoffthemedio * r3291 /trunk/FreeOrion/ (10 files in 3 dirs): (log message trimmed) | 16:16 |
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CIA-48 | FreeOrion: -Fixed issue where the buildable items list on the production screen wasn't updating with newly added shipdesigns during a player's turn | 16:16 |
CIA-48 | FreeOrion: -Added debug output during turn processing, and commented out older debug output that was spamming log files | 16:16 |
CIA-48 | FreeOrion: -Code formatting | 16:16 |
CIA-48 | FreeOrion: -Made destroyed planets that the player knows are destroyed not show up on the sidepanel | 16:16 |
CIA-48 | FreeOrion: -Modified EffectsGroup::GetTargetSet to prevent a crash when a null source | 16:16 |
CIA-48 | FreeOrion: object pointer was passed. I'm not sure why this was occurring, but I seem to | 16:16 |
CIA-48 | FreeOrion: geoffthemedio * r3292 /trunk/FreeOrion/UI/MapWnd.cpp: Patch by wrwrwr for bug 2011896 - Collapsible items in side panel behave strangely | 17:34 |
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