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CIA-49 | FreeOrion: geoffthemedio * r3275 /trunk/FreeOrion/universe/Universe.h: Fixed GCC compile error | 01:56 |
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CIA-49 | FreeOrion: geoffthemedio * r3276 /trunk/FreeOrion/universe/Fleet.cpp: Fixed bug where fleets without fuel in the middle of a starlane were stuck there, not moving and lacking move lines in the GUI | 02:16 |
CIA-49 | FreeOrion: geoffthemedio * r3277 /trunk/FreeOrion/ (5 files in 3 dirs): (log message trimmed) | 04:32 |
CIA-49 | FreeOrion: -Made resource distribution and fleet supply use known systems of an empire, rather than visible systems | 04:32 |
CIA-49 | FreeOrion: -Moved some universe generation functions into anonymous namespace in Universe.cpp from being private member functions of Universe since they didn't need to be declared as part of the class | 04:32 |
CIA-49 | FreeOrion: -Tweaked the starlane generation code to start with a full set of lanes, and try | 04:32 |
CIA-49 | FreeOrion: removing each lane in sequence, and undo the remove if it results in the two | 04:32 |
CIA-49 | FreeOrion: systems being too far apart, instead of the old method of growing a spanning | 04:32 |
CIA-49 | FreeOrion: tree and then adding lanes if pairs of systems are too far apart. I've been | 04:32 |
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