Monday, 2009-10-26

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CIA-80FreeOrion: geoffthemedio * r3246 /trunk/FreeOrion/ (17 files in 2 dirs):04:52
CIA-80FreeOrion: -Changed several Clone and Copy methods to take empire id instead of visibility level because the empire id is needed to determine what contained objects are visible04:52
CIA-80FreeOrion: -Implemented various Copy methods, mostly by using existing serialize visibility-dependence as a guide for what state data to copy at various visibilities04:52
CIA-80FreeOrion: -Implemented Clone methods to use Copy method as appropriate04:52
CIA-80FreeOrion: -Modified UpdateEmpireLatestKnownObjectsAndVisibilityTurns() method so that it now stores and updates objects for each empire04:52
CIA-80FreeOrion: -Added calls to UpdateEmpireLatestKnownObjectsAndVisibilityTurns() after universe creation, so that first-turn of new game info is recorded and will be available for serialization for first turn updates sent to players04:52
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STalKer-XGeofftheMedio: wow, did you implement the things? :o13:58
GeofftheMedionot yet14:39
STalKer-Xbut it looks like you made preparations to support it :-)14:47
GeofftheMediosort of15:08
STalKer-Xhmmm15:25
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kroddnGeofftheMedio: what is that "things"?18:56
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GeofftheMediokroddn: empires having memory of things in the universe they can't see on the current turn21:10
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CIA-80FreeOrion: geoffthemedio * r3247 /trunk/FreeOrion/universe/ (8 files):23:22
CIA-80FreeOrion: -Switched Universe serialization function GetObjectsToSerialize to send each empire's latest known version of objects, rather than filtering only be current turn visibility.23:22
CIA-80FreeOrion: -Replaced all UniverseObject, derived and related classes serialization23:22
CIA-80FreeOrion: functions with simple versions that send all available information. Filtering23:22
CIA-80FreeOrion: for visibility levels is now done using the Copy and Clone methods in23:22
CIA-80FreeOrion: UpdateEmpireLatestKnownObjectsAndVisibilityTurns().23:22
CIA-80FreeOrion: This is still a work in progress, and while it runs and I can move a fleet around, likely issues will occur if seeing other empires' fleets and ships or planets and buildings.23:22

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