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sidge | anyone around? | 21:04 |
---|---|---|
STalKer-X | maybe | 21:05 |
sidge | Is it bad that i havnt used irc for maybe ten years | 21:06 |
sidge | been getting all the typing i can stand out of those mmo's | 21:07 |
sidge | anyway...I have always loved master of orion 2 | 21:07 |
sidge | and so i have ended up here | 21:08 |
sidge | I know a little about c++ programing and graphics...but its been ages | 21:08 |
sidge | currently snagging loads of dev tools via synaptic | 21:09 |
sidge | and reading freeorions forums | 21:11 |
sidge | the art done so far looks great | 21:11 |
sidge | you were not kidding about maybe | 21:17 |
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STalKer-X | what should i say, sidge? :) | 21:40 |
sidge | I dont know :) | 21:41 |
sidge | was just reading about the openAL stuff that happened two years ago | 21:41 |
sidge | thought it was recent...untill i noticed the 8 in 2008 was actually a 6 | 21:42 |
sidge | just noticed the todo list...reading through that | 21:42 |
STalKer-X | heh~ | 21:42 |
sidge | but first im going to have to figure out subversion | 21:43 |
STalKer-X | have fun :) | 21:43 |
sidge | last time i played around with this sort of stuff was when i was trying to fix gimp for windows | 21:43 |
STalKer-X | far easier to use on windows with tortoisesvn :D | 21:43 |
sidge | to work proply on a tablet i have | 21:43 |
STalKer-X | there hasn't been any commit to FO for almost 2 months - dunno whats up with the devs :P | 21:44 |
sidge | got it to compile with the tarballs but the scripts on svn just plain would not work | 21:44 |
sidge | im noticing that | 21:45 |
sidge | things seemed to have stalled around june | 21:45 |
sidge | On the tablet...about a year later that bug i was having in gimp got fixed... | 21:47 |
sidge | and it was really simple... | 21:47 |
sidge | and that was all about 2 years ago... | 21:48 |
sidge | have switched over to linux now, It seems to save me work...overall | 21:48 |
STalKer-X | depends :) | 21:49 |
sidge | I have sure had a lot of trouble with graphics drivers lately | 21:50 |
sidge | should not have bought ati... | 21:50 |
sidge | but it seems to all be working properly now... | 21:51 |
sidge | so, i need something else to fix | 21:52 |
sidge | Ive been reading the forums....still trying to get some idea about how the economy is supposed to work in FO | 21:54 |
sidge | hmm, they want someone to work on shaders... | 21:56 |
sidge | not sure those work quite right on this comp right now though... | 21:56 |
STalKer-X | best place is to ask on the forums anyway | 21:58 |
sidge | mostly just reading looking for a project | 21:58 |
sidge | dont really want to stir up controversy on economic theory | 21:59 |
sidge | but i have a killer idea on galactic trade/economy | 22:00 |
sidge | at least i think its good | 22:00 |
sidge | been thinking about it for about a year | 22:00 |
sidge | but its pretty different from the direction i see things going in the forum... | 22:01 |
sidge | i think | 22:01 |
sidge | just saw this | 22:02 |
sidge | Expose a Python scripting interface for server-side universe creation and game start setup. Top priority: once universe has planets and empires, allow custon script to create ships and shipdesigns, grant techs to empires, mark systems as explored by empires, etc. Should function by exposing effects that do these tasks, which would require adding CreateObject and other effects to expose. Also allow scripts to generate whole universes, with planets, systems, | 22:02 |
sidge | this seems critical | 22:03 |
sidge | what are they doing now? | 22:03 |
sidge | just about bed time for me | 22:08 |
sidge | still have 20 minutes worth of dev stuff to download... | 22:09 |
STalKer-X | dunno :) | 22:12 |
sidge | proably something in C++ | 22:13 |
sidge | seems like folks like to use python for design and c++ for low level stuff like graphics | 22:14 |
sidge | I havnt used python very much | 22:14 |
sidge | so i dont know why | 22:14 |
sidge | maybe to avoid compiling | 22:16 |
STalKer-X | it's easy to script things | 22:24 |
sidge | i guess so | 22:34 |
sidge | I made it about halfway through the python tutorial and havnt looked at since | 22:34 |
sidge | been meaning to | 22:34 |
sidge | folks seem to like python | 22:34 |
sidge | I see it used in a lot of stuff | 22:37 |
sidge | the spacelane pathing is of particular interest | 22:38 |
sidge | there, all the dev stuff is done | 22:41 |
sidge | lets see if subversion works | 22:42 |
sidge | oh, i only thought the dev stuff was done... | 22:49 |
sidge | eclipse looks interesting but it needs more plugins | 22:49 |
STalKer-X | probably | 22:50 |
sidge | have you tried it? | 22:55 |
STalKer-X | never | 22:56 |
sidge | should be intersting | 22:59 |
sidge | has its own package management system | 23:00 |
sidge | looks like it took a ton of work to make | 23:00 |
sidge | I will be shocked as hell if all this stuff just works... | 23:01 |
sidge | hmm, where did i see the url for the svn server... | 23:02 |
sidge | oops...missing something | 23:07 |
sidge | forgot to install some sort of svn client | 23:10 |
sidge | i wonder if eclipse will figure out i have it once its installed... | 23:10 |
sidge | there might be a better way of going about this stuff... | 23:11 |
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sidge | ah, looks like im talking to myself now | 23:21 |
sidge | and just when i got it working | 23:21 |
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