Wednesday, 2008-06-18

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matjeshello everyone09:00
matjesi have a little problem running the game. It crashes after generating the universe an AI. error message: "/usr/bin/freeorion-start: line 27:  8929 segmentation fault  ./freeorion --settings-dir ./default $@". Has anyone an idea why this happens?09:03
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matjesi have a little problem running the game. It crashes after generating the universe an AI. error message: "/usr/bin/freeorion-start: line 27:  8929 segmentation fault  ./freeorion --settings-dir ./default $@". Has anyone an idea why this happens?09:16
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STalKer-XGeoffTheMedio: low resolution support should be enhanced :x10:52
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GeoffTheMediofeel free to redesign the UI to work well below 1024x76811:10
STalKer-Xalways me :)11:12
STalKer-Xi guess research still has to be balanced a bit ^^11:14
GeoffTheMediomore like at all11:16
STalKer-Xyay, i figured out how to move fleets :p11:16
kroddn640x480 wold be great, to support the gp2x :-)11:31
STalKer-Xgraphics are fine, but text is a bit too big, i think11:39
GeoffTheMediotext size is adjustable.  the main issue is fixed-size UI elements and graphics that take up fixed amounts of space that cause those fixed-size UI elements to be the size they are fixed at.11:57
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robokopphello :) i just wanted to drop by to say thank you! i tried freeorion out last night and the things which are done, are really nice! this game really has potential15:01
GeoffTheMediothanks.  you might want to drop by the forums, where more people will see your comments.15:13
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STalKer-Xhmmm15:14
robokoppyeah on the weekend i can checkout svn and perhaps file some bugs15:15
robokoppor are the bugs tracked rather in the forum?15:18
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kroddnrobokopp: bugs are tracked at sourceforge18:27
STalKer-Xhmm, how do i change the number of AI players? :p18:32
STalKer-Xhm, interesting, xml savegames :)18:33
GeoffTheMedioin v0.3.9, you don't.  in v0.3.10 (upcoming) or SVN, you change the number when starting a new game18:47
STalKer-Xgreat.. :)18:49
STalKer-Xand when is a ship selected, when it is grey or when it is white?18:50
GeoffTheMedioI don't know what you mean by that18:51
STalKer-Xwhen you click on a triangle18:53
GeoffTheMedioyes...?18:54
STalKer-Xthe fleet window open18:54
STalKer-Xs18:54
STalKer-Xyou can click the ships18:55
STalKer-Xi guess white means selected and grey not selected18:55
STalKer-Xanyway, can i rename fleets? :D18:57
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STalKer-Xbleh =X19:01
GeoffTheMedioyes.  highlighted ones are selected, darker ones aren't19:01
GeoffTheMedioright click on a ship in the fleets window to rename19:01
STalKer-Xaha, now it works :)19:03
STalKer-Xthe number behind the word "colonize" means how much population is the maximum, i guess19:06
STalKer-Xi think the research window has to be redesigned.. the description window overlaps the graph and so you can't select the topmost research categories :p19:16
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GeoffTheMediodrag the tree or resize the description box, or move the description box elsewhereon the screen19:21
STalKer-Xi wished you could close it, too19:25
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