*** tpb has joined #freeorion | 00:00 | |
*** GeoffTheMedio has joined #freeorion | 00:18 | |
*** GeoffTheMedio has left #freeorion | 01:17 | |
*** kroddn has quit IRC | 03:13 | |
*** kroddnoMobil has joined #freeorion | 03:14 | |
*** kroddn has joined #freeorion | 03:17 | |
*** hagish has joined #freeorion | 03:50 | |
*** Vedestin has joined #freeorion | 04:03 | |
*** Vedestin has left #freeorion | 04:03 | |
*** kroddnoMobil has quit IRC | 04:39 | |
*** mithro has quit IRC | 04:43 | |
*** kroddnoMobil has joined #freeorion | 05:01 | |
*** kr0ddnoMobil has joined #freeorion | 05:03 | |
*** kroddnoMobil has quit IRC | 05:20 | |
*** kr0ddnoMobil has quit IRC | 05:28 | |
*** mithro has joined #freeorion | 06:15 | |
*** mithro has quit IRC | 07:17 | |
*** malumalu has joined #freeorion | 07:19 | |
*** kroddn has quit IRC | 07:48 | |
*** kroddn has joined #freeorion | 08:38 | |
*** STalKer-Y has quit IRC | 08:39 | |
*** STalKer-X has joined #freeorion | 08:41 | |
*** matjes has joined #freeorion | 09:00 | |
matjes | hello everyone | 09:00 |
---|---|---|
matjes | i have a little problem running the game. It crashes after generating the universe an AI. error message: "/usr/bin/freeorion-start: line 27: 8929 segmentation fault ./freeorion --settings-dir ./default $@". Has anyone an idea why this happens? | 09:03 |
*** kr0ddnoMobil has joined #freeorion | 09:09 | |
matjes | i have a little problem running the game. It crashes after generating the universe an AI. error message: "/usr/bin/freeorion-start: line 27: 8929 segmentation fault ./freeorion --settings-dir ./default $@". Has anyone an idea why this happens? | 09:16 |
*** matjes has quit IRC | 09:39 | |
*** GeoffTheMedio has joined #freeorion | 09:46 | |
*** kr0ddnoMobil has quit IRC | 10:14 | |
*** kr0ddnoMobil has joined #freeorion | 10:15 | |
*** malumalu has quit IRC | 10:21 | |
STalKer-X | GeoffTheMedio: low resolution support should be enhanced :x | 10:52 |
*** hagish has quit IRC | 11:08 | |
GeoffTheMedio | feel free to redesign the UI to work well below 1024x768 | 11:10 |
STalKer-X | always me :) | 11:12 |
STalKer-X | i guess research still has to be balanced a bit ^^ | 11:14 |
GeoffTheMedio | more like at all | 11:16 |
STalKer-X | yay, i figured out how to move fleets :p | 11:16 |
kroddn | 640x480 wold be great, to support the gp2x :-) | 11:31 |
STalKer-X | graphics are fine, but text is a bit too big, i think | 11:39 |
GeoffTheMedio | text size is adjustable. the main issue is fixed-size UI elements and graphics that take up fixed amounts of space that cause those fixed-size UI elements to be the size they are fixed at. | 11:57 |
*** malumalu has joined #freeorion | 14:10 | |
*** robokopp has joined #freeorion | 15:00 | |
robokopp | hello :) i just wanted to drop by to say thank you! i tried freeorion out last night and the things which are done, are really nice! this game really has potential | 15:01 |
GeoffTheMedio | thanks. you might want to drop by the forums, where more people will see your comments. | 15:13 |
*** GeoffTheMedio has left #freeorion | 15:13 | |
STalKer-X | hmmm | 15:14 |
robokopp | yeah on the weekend i can checkout svn and perhaps file some bugs | 15:15 |
robokopp | or are the bugs tracked rather in the forum? | 15:18 |
*** malumalu has quit IRC | 15:45 | |
*** GeoffTheMedio has joined #freeorion | 15:52 | |
kroddn | robokopp: bugs are tracked at sourceforge | 18:27 |
STalKer-X | hmm, how do i change the number of AI players? :p | 18:32 |
STalKer-X | hm, interesting, xml savegames :) | 18:33 |
GeoffTheMedio | in v0.3.9, you don't. in v0.3.10 (upcoming) or SVN, you change the number when starting a new game | 18:47 |
STalKer-X | great.. :) | 18:49 |
STalKer-X | and when is a ship selected, when it is grey or when it is white? | 18:50 |
GeoffTheMedio | I don't know what you mean by that | 18:51 |
STalKer-X | when you click on a triangle | 18:53 |
GeoffTheMedio | yes...? | 18:54 |
STalKer-X | the fleet window open | 18:54 |
STalKer-X | s | 18:54 |
STalKer-X | you can click the ships | 18:55 |
STalKer-X | i guess white means selected and grey not selected | 18:55 |
STalKer-X | anyway, can i rename fleets? :D | 18:57 |
*** kr0ddnoMobil has quit IRC | 18:58 | |
STalKer-X | bleh =X | 19:01 |
GeoffTheMedio | yes. highlighted ones are selected, darker ones aren't | 19:01 |
GeoffTheMedio | right click on a ship in the fleets window to rename | 19:01 |
STalKer-X | aha, now it works :) | 19:03 |
STalKer-X | the number behind the word "colonize" means how much population is the maximum, i guess | 19:06 |
STalKer-X | i think the research window has to be redesigned.. the description window overlaps the graph and so you can't select the topmost research categories :p | 19:16 |
*** mithro has joined #freeorion | 19:20 | |
GeoffTheMedio | drag the tree or resize the description box, or move the description box elsewhereon the screen | 19:21 |
STalKer-X | i wished you could close it, too | 19:25 |
*** STalKer-X has quit IRC | 23:01 | |
*** STalKer-Y has joined #freeorion | 23:01 |
Generated by irclog2html.py 2.5 by Marius Gedminas - find it at mg.pov.lt!