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kroddn | GeofftheMedio: have a look at http://www.freeorion.org/forum/viewtopic.php?f=9&t=1293&p=30907#p30889 | 04:28 |
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tpb | <http://ln-s.net/1ix-> (at www.freeorion.org) | 04:28 |
GeofftheMedio | what about it? | 04:29 |
kroddn | FO does not work any more on linuxes | 04:31 |
kroddn | can you split those postings to a new topic | 04:31 |
GeofftheMedio | post a bug report about it on sourceforge, and try to be clear and specific about steps to reproduce | 04:34 |
GeofftheMedio | my guess is it has to do with tzlaine's recent changes to the map rendering code | 04:36 |
kroddn | the problem is that i cannot traceback the error :( | 04:37 |
GeofftheMedio | are there no decent debugging tools for linux? stepping through code catches errors when they happen.. | 04:38 |
GeofftheMedio | alternatively, add debug output to MapWnd::Render in a few places, starting at the top and before and after any rendering code. whatever gets output was reached, whatever doesn't wasn't. | 04:38 |
kroddn | okay, i'll add some brakepoints | 04:40 |
kroddn | i've got it | 04:46 |
kroddn | line 489: glDrawArrays(GL_QUADS, 0, it->second.m_size); | 04:49 |
kroddn | that causes the error | 04:49 |
kroddn | i am not used in GL, so thats a problem for me :-) | 04:50 |
GeofftheMedio | you might need to update your opengl drivers | 04:51 |
kroddn | that can NOT be a solution, as I have nearly the newest drivers | 04:52 |
GeofftheMedio | hence "might" | 04:53 |
GeofftheMedio | please post additional findings as comments to sourceforge bug report | 04:53 |
kroddn | i already did | 04:54 |
GeofftheMedio | there's no mention of line 489 that I can see... | 04:55 |
kroddn | UI/MapWnd.cpp:489 | 04:56 |
GeofftheMedio | yes... that's the line... it's still not mentioned on the bug report... | 04:57 |
kroddn | the error is caused in boost | 05:00 |
kroddn | i updated the bugreport | 05:00 |
kroddn | sorry, i meant i am editing a second posting atm :) | 05:00 |
kroddn | I hate those template-stuff | 05:02 |
GeofftheMedio | it comes in handy, though | 05:02 |
kroddn | what does that line mean? glDrawArrays(GL_QUADS, 0, it->second.m_size); | 05:07 |
GeofftheMedio | renders of a bunch of textured quads probably... | 05:08 |
GeofftheMedio | google the function name | 05:08 |
kroddn | i meant what is intended to be drawn there? Excuse me - as I said i am not used in openGL | 05:12 |
GeofftheMedio | I don't know... I didn't write it and don't know opengl either. | 05:13 |
GeofftheMedio | There might be a comment above the block of code indicating its purpose | 05:13 |
GeofftheMedio | or look at the names of the variables... they're probably descriptive | 05:13 |
GeofftheMedio | m_galaxy_gas_quad_vertices -> the greenish gassy background stuff that gives shape to the galaxy | 05:27 |
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