Tuesday, 2008-03-25

*** tpb has joined #freeorion00:00
*** STalKer-X has joined #freeorion00:18
*** STalKer-Y has quit IRC00:35
*** kr0ddnoMobil has joined #freeorion00:47
*** kroddnoMobil has quit IRC01:04
*** mithro has quit IRC03:01
*** mithro has joined #freeorion03:38
kroddnGeofftheMedio: have a look at http://www.freeorion.org/forum/viewtopic.php?f=9&t=1293&p=30907#p3088904:28
tpb<http://ln-s.net/1ix-> (at www.freeorion.org)04:28
GeofftheMediowhat about it?04:29
kroddnFO does not work any more on linuxes04:31
kroddncan you split those postings to a new topic04:31
GeofftheMediopost a bug report about it on sourceforge, and try to be clear and specific about steps to reproduce04:34
GeofftheMediomy guess is it has to do with tzlaine's recent changes to the map rendering code04:36
kroddnthe problem is that i cannot traceback the error :(04:37
GeofftheMedioare there no decent debugging tools for linux?  stepping through code catches errors when they happen..04:38
GeofftheMedioalternatively, add debug output to MapWnd::Render in a few places, starting at the top and before and after any rendering code.  whatever gets output was reached, whatever doesn't wasn't.04:38
kroddnokay, i'll add some brakepoints04:40
kroddni've got it04:46
kroddnline 489: glDrawArrays(GL_QUADS, 0, it->second.m_size);04:49
kroddnthat causes the error04:49
kroddni am not used in GL, so thats a problem for me :-)04:50
GeofftheMedioyou might need to update your opengl drivers04:51
kroddnthat can NOT be a solution, as I have nearly the newest drivers04:52
GeofftheMediohence "might"04:53
GeofftheMedioplease post additional findings as comments to sourceforge bug report04:53
kroddni already did04:54
GeofftheMediothere's no mention of line 489 that I can see...04:55
kroddnUI/MapWnd.cpp:48904:56
GeofftheMedioyes... that's the line... it's still not mentioned on the bug report...04:57
kroddnthe error is caused in boost05:00
kroddni updated the bugreport05:00
kroddnsorry, i meant i am editing a second posting atm :)05:00
kroddnI hate those template-stuff05:02
GeofftheMedioit comes in handy, though05:02
kroddnwhat does that line mean? glDrawArrays(GL_QUADS, 0, it->second.m_size);05:07
GeofftheMediorenders of a bunch of textured quads probably...05:08
GeofftheMediogoogle the function name05:08
kroddni meant what is intended to be drawn there? Excuse me - as I said i am not used in openGL05:12
GeofftheMedioI don't know... I didn't write it and don't know opengl either.05:13
GeofftheMedioThere might be a comment above the block of code indicating its purpose05:13
GeofftheMedioor look at the names of the variables... they're probably descriptive05:13
GeofftheMediom_galaxy_gas_quad_vertices -> the greenish gassy background stuff that gives shape to the galaxy05:27
*** kroddn has quit IRC05:36
*** kroddn has joined #freeorion05:43
*** kroddnoMobil has joined #freeorion11:34
*** kr0ddnoMobil has quit IRC11:44
*** mithro has quit IRC12:09
*** kroddnoMobil has quit IRC14:49
*** kroddnoMobil has joined #freeorion14:49
*** mithro has joined #freeorion17:33
*** mithro has quit IRC18:26
*** mithro has joined #freeorion18:41
*** kroddnoMobil has quit IRC18:47
*** slow_ has joined #freeorion20:05
*** slow has quit IRC20:22
*** mithro_ has joined #freeorion23:02
*** mithro has quit IRC23:03
*** mithro_ is now known as mithro23:04
*** mithro is now known as mithro_23:08
*** mithro_ is now known as mithro23:09

Generated by irclog2html.py 2.5 by Marius Gedminas - find it at mg.pov.lt!