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evanton | does Vezzra@github come here? | 00:31 |
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Ci-Dev | o11c: Meaning of "dismiss for N turns" is confusing. - I think this is fixed in master. At least I read a commit message. | 00:33 |
Ci-Dev | evanton: No idea. :) | 00:33 |
o11c | Ci-Dev: yeah, someone commented on all the things | 00:33 |
Ci-Dev | Where? | 00:33 |
o11c | https://github.com/o11c/o11c.github.io/commit/d489c446e5d1e5076666caa54ea4b96c04209573 | 00:34 |
tpb | Title: Implement table stuff · o11c/o11c.github.io@d489c44 · GitHub (at github.com) | 00:34 |
o11c | *lots* of line comments | 00:34 |
evanton | I shall try to get in touch with him here, if he visits this place. Unless he has other chat software preferences | 00:34 |
o11c | maybe I should add a "triaged?" column | 00:35 |
Sector | Quote from Vezzra on the forum: "I don't do any IRC at all, ever, so I've to leave that one to you." | 00:36 |
Ci-Dev | evanton: I haven't seen this nick in here for the past 4 months. | 00:37 |
Ci-Dev | evanton: I guess the other chat software then is called webbrowser of your choice plus forum. | 00:38 |
o11c | webchat.freenode.net? | 00:38 |
Ci-Dev | More likely http://www.freeorion.org/forum/ :) | 00:39 |
tpb | Title: FreeOrion Index page (at www.freeorion.org) | 00:39 |
evanton | Sector: quote from where exactly? | 00:39 |
Ci-Dev | From the forum I guess. :) | 00:40 |
evanton | I understand, but which thread? | 00:40 |
Sector | http://www.freeorion.org/forum/viewtopic.php?f=4&t=9644&start=75 | 00:41 |
tpb | Title: FreeOrion View topic - 0.4.5 release procedure (at www.freeorion.org) | 00:41 |
evanton | thank you | 00:43 |
Sector | No problem. | 00:44 |
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sdrrandom | how CPU intensive is FO supposed to be in the later portions of a game? | 02:04 |
o11c | sdrrandom: supposed to be, or currently? | 02:06 |
sdrrandom | currrently, ive got a pretty beefy system and it overheats and shuts off | 02:07 |
o11c | sdrrandom: currently it *is* 100% CPU in both server and client, 1 FPS in client, for several seconds | 02:07 |
o11c | sdrrandom: I'm working on a patch so at least when you *minimize* it it stops trying to redraw | 02:07 |
sdrrandom | haha | 02:07 |
o11c | so your CPU can cool down between turns | 02:07 |
sdrrandom | yeah thatd be good | 02:08 |
sdrrandom | i can hear it slowly ramping up the CPU fan over 200ish turns or so | 02:08 |
Ci-Dev | Hm. It is slow here as well. | 02:09 |
sdrrandom | is it multithreaded? | 02:10 |
Ci-Dev | I run on 8 FPS in later game. I start with about 30 FPS in the beginning. | 02:10 |
Ci-Dev | But I am using a Atom D525. | 02:10 |
sdrrandom | Ci-Dev, im on an 8core FX | 02:11 |
sdrrandom | hehe, cant escape | 02:11 |
Ci-Dev | sdrrandom: http://www.cpubenchmark.net/cpu_list.php | 02:12 |
tpb | Title: PassMark - CPU Benchmarks - List of Benchmarked CPUs (at www.cpubenchmark.net) | 02:12 |
Ci-Dev | Out of curiousity, which one is it? :) | 02:13 |
sdrrandom | one of the 8000 series, i forget which, couple of years ol | 02:14 |
sdrrandom | d | 02:14 |
Ci-Dev | You can easily check: cat /proc/cpuinfo | 02:15 |
Ci-Dev | Or are you on Windows? | 02:15 |
Ci-Dev | Windows Key plus break shows the system information. | 02:15 |
Ci-Dev | Or Windows Key plus print? -- Cannot remember. :) | 02:16 |
sdrrandom | AMD FX-8120 Eight-Core | 02:16 |
sdrrandom | inxi -Cxx | 02:16 |
Ci-Dev | http://www.cpubenchmark.net/compare.php?cmp[]=261&cmp[]=611 | 02:18 |
Ci-Dev | Around 6 times faster in single thread performance. | 02:19 |
Ci-Dev | yours compared to mine | 02:19 |
sdrrandom | wow | 02:19 |
Ci-Dev | What universe size do you play? | 02:20 |
Ci-Dev | How many systems? | 02:20 |
sdrrandom | 150 systems | 02:20 |
sdrrandom | which is default i think? | 02:20 |
Ci-Dev | It gets slow, yes. But even on your system? | 02:21 |
Ci-Dev | Strange. | 02:21 |
Ci-Dev | It still is playable for me, though. | 02:21 |
sdrrandom | yeah the pause between turns is a couple of seconds long, but its the overheating that gets me | 02:21 |
Ci-Dev | I played 1500 systems until turn 186 today. Then I aborted. | 02:21 |
sdrrandom | i have to load an autosave to finish a game :D | 02:21 |
Ci-Dev | Managing the production queue just takes ages, and so does the turns or opening a system. Basically everything. :( | 02:22 |
Ci-Dev | My CPU stays around 50 °C. | 02:22 |
Ci-Dev | Right now I am idle on 41 °C. | 02:23 |
sdrrandom | yeah, sometimes prod q wont register a double click (not too annoying), and the research queue sometimes decides to autoscroll upto the top continually | 02:23 |
sdrrandom | sometimes i forget that the between turn pause is occuring and issue commands to ships between turns (they dont work, ofcourse) XD | 02:25 |
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Sector | Ran off but each AI runs on it's own thread... | 02:40 |
Sector | If the CPU is overheating though sounds like better cooling is needed... | 02:40 |
o11c | the server, the human client, and each AI client are all separate *processes* | 02:44 |
o11c | server and client typically use 100% CPU during turn changes, client typically uses 80% CPU on a turn | 02:44 |
o11c | AIs never use CPU long enough for me to observe | 02:44 |
o11c | additionally, there are multiple threads within the client for internal reasons | 02:45 |
o11c | so actually the client often hits 120% or so | 02:45 |
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