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Afdal | so have you two been chatting in-game | 00:19 |
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Afdal | last time I tried that it was buggy | 00:19 |
Afdal | some sort of bug would trigger your messages no longer getting through at some point | 00:19 |
Hijiri | that happened last time | 00:19 |
Afdal | oh that's still a problem? | 00:19 |
Afdal | I wonder what triggers it | 00:20 |
Hijiri | I haven't said much this game though, except a test message at the beginning | 00:20 |
Afdal | one thing we would do is announce the end of our turns | 00:20 |
Afdal | so the other player didn't make one wait forever | 00:20 |
Ci-Dev | In the beginning, you see the messages. | 00:27 |
Ci-Dev | But after the first turn, no messages anymore. | 00:28 |
Ci-Dev | Turn done is shown in the empire overview. | 00:28 |
Afdal | oh it says when players are waiting on you now? | 00:29 |
Afdal | which icon is it? | 00:30 |
Ci-Dev | next to the empire name | 00:34 |
Ci-Dev | first is turn done, next is human or ai, and third is I believe who is the host. | 00:34 |
Afdal | that's the allied vs hostile icon | 00:35 |
Ci-Dev | htat's the first | 00:43 |
Ci-Dev | then the empire name | 00:43 |
Ci-Dev | and finally 3 more icons | 00:43 |
Afdal | ah I see | 00:47 |
Afdal | the green arrow means they're in the middle of taking it | 00:48 |
Afdal | three dots = turn finished and waiting | 00:48 |
Ci-Dev | Yes. | 00:48 |
Ci-Dev | You have 60 scanning and I have 75 cloaking. :) | 00:51 |
Ci-Dev | Troops cannot conquer what they cannot see. ;) | 00:51 |
Afdal | :o | 00:53 |
Hijiri | yeah, I noticed | 00:53 |
Afdal | so where is this tech found | 00:54 |
Afdal | that gives you access to better troop pods | 00:54 |
Hijiri | nano something | 00:54 |
Hijiri | nanotech cybernetics | 00:54 |
Ci-Dev | And the mines will do the rest. :p | 00:54 |
Ci-Dev | Muahahha. | 00:54 |
Ci-Dev | ;) | 00:54 |
Ci-Dev | I even have 20 new prototypes, moving to your capital. | 00:55 |
Ci-Dev | Death Ray 4, with star lane speed of 140. | 00:55 |
Afdal | ah | 00:55 |
Ci-Dev | 3 turns and they arrive. | 00:55 |
Afdal | that's an odd place to put that | 00:55 |
Afdal | ruh roh | 00:55 |
Afdal | better construct some solar hulls | 00:55 |
Ci-Dev | Those take 15 turns or so. | 01:04 |
Ci-Dev | Takes ages. | 01:04 |
Ci-Dev | Hijiri: Do you have exobots? | 01:05 |
Ci-Dev | Whenever I conquer a system, I add colonies everywhere. | 01:05 |
Ci-Dev | This sums up to super-power. :D | 01:05 |
Hijiri | Ci-Dev: no, but it was on my research list | 01:06 |
Hijiri | maybe I should have rushed exobots in the beginning | 01:07 |
Hijiri | after the other growth techs, maybe\ | 01:07 |
Ci-Dev | Yup. | 01:14 |
Ci-Dev | They just cost 100 RP. | 01:14 |
Ci-Dev | And putting Exobots on all asteroid is a no-brainer. | 01:15 |
Ci-Dev | Only thing you can do there. | 01:15 |
Ci-Dev | colonisation-wise | 01:15 |
Ci-Dev | And if you have a gas planet, just build this gas generator. | 01:27 |
Hijiri | I had it on a couple | 01:27 |
Ci-Dev | Check your colonies from time to time. :) | 01:27 |
Ci-Dev | You need it in each system. | 01:27 |
Hijiri | I didn't have the spare production | 01:28 |
Ci-Dev | But only one per system counts. | 01:28 |
Ci-Dev | Hm. | 01:28 |
Ci-Dev | It consts 25 in 5 turns I believe. | 01:28 |
Ci-Dev | And it generates +10 per other colony. | 01:28 |
Ci-Dev | so with 3 colonies and 1 gas giant, it pays of after 1 turn. | 01:28 |
Ci-Dev | It is really cheap to build. | 01:28 |
Afdal | still need a colony on the gas giant though | 01:29 |
Ci-Dev | Right. | 01:29 |
Ci-Dev | What I do: I build outpost ships. | 01:29 |
Ci-Dev | Then I colonise a panet. | 01:29 |
Hijiri | they all have to be industry focus too | 01:29 |
Ci-Dev | And there I build outpost bases. | 01:29 |
Hijiri | also I don't think any of my gas giant systems had 3 planets I could inhabit | 01:29 |
Hijiri | although 2 turns isn't much more than 1 turn | 01:30 |
Ci-Dev | Okay, that's another problem. | 01:30 |
Hijiri | some had asteroids, but I didn't have exobots yet | 01:30 |
Ci-Dev | I have nearly all species in existance as part of my empire. :) | 01:30 |
Hijiri | well, considering you have almost all the map | 01:30 |
Ci-Dev | :) | 01:31 |
Ci-Dev | Do you know concentation camps? | 01:31 |
Hijiri | yes | 01:31 |
Hijiri | I didn't get to them, no | 01:31 |
Ci-Dev | I see. | 01:31 |
adesst | Ci-Dev: i dont know why there are so many problem | 01:39 |
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adesst | and libz.so is solved and now libSM.so :D | 01:39 |
adesst | these things make me gone crazy | 01:39 |
Ci-Dev | Try ccmake then? :) | 01:40 |
Ci-Dev | Hijiri: gg? | 01:44 |
Hijiri | gg | 01:45 |
Ci-Dev | 8.6k PP | 01:45 |
Hijiri | no win announcement? | 01:45 |
Ci-Dev | 2.6k RP, 5k population, and 8.6k fleet. :) | 01:45 |
Ci-Dev | No, there is no such thing. | 01:46 |
Hijiri | the tech victory has an announcement | 01:46 |
Ci-Dev | You can only yet win via technology. | 01:46 |
Ci-Dev | Yes. | 01:46 |
Hijiri | oh | 01:46 |
Ci-Dev | And defeating the Experimentators. | 01:46 |
Hijiri | I'll close the game then | 01:46 |
Ci-Dev | Okay. | 01:46 |
Ci-Dev | Will take 36 turns to research singular trancendence. | 01:47 |
Hijiri | I won't be able to play next weekend since I have an essay due the monday after | 01:47 |
Ci-Dev | No problem. | 01:47 |
Ci-Dev | Afdal wanted to play. | 01:47 |
Ci-Dev | I just wonder … | 01:47 |
Ci-Dev | What did you do when I took turn? | 01:47 |
Ci-Dev | I mean, I took quite some time I guess. | 01:47 |
Ci-Dev | Did you read a book or something? | 01:48 |
Hijiri | I went to some other workspaces and did other things | 01:48 |
Hijiri | or other irc channels | 01:48 |
Ci-Dev | I see. | 01:49 |
Ci-Dev | What takes most of the time is to build terraforming and gaia. | 01:49 |
Ci-Dev | And colonisation. | 01:49 |
Ci-Dev | There were systems with 8 planets in them. | 01:49 |
Ci-Dev | AI only had one. | 01:49 |
Afdal | wow | 01:49 |
Ci-Dev | So I had to fill the void. | 01:49 |
Ci-Dev | But no time of micro-optimisations. | 01:50 |
Ci-Dev | However, I had an awesome system. | 01:50 |
Ci-Dev | blue sun, and asteroid belt. | 01:50 |
Ci-Dev | Can build nearly everything there. | 01:50 |
Ci-Dev | But I had black hole as well. That's required for solar hull. | 01:51 |
Afdal | you had a black hole in the same system? | 01:51 |
Afdal | did you construct it | 01:51 |
Ci-Dev | That one mostly makes star gates superflous. | 01:51 |
Ci-Dev | It can get a speed of 240. | 01:51 |
Afdal | makes star gates superfluous? | 01:51 |
Ci-Dev | The universe is quite small then. | 01:51 |
Afdal | the black hole? | 01:51 |
Ci-Dev | No, the super speed of the solar hull. | 01:52 |
Afdal | you talkin bout solar hulls | 01:52 |
Afdal | ah | 01:52 |
Ci-Dev | Yes. | 01:52 |
Afdal | maxing out its slots with boosters | 01:52 |
Afdal | err | 01:52 |
Afdal | engines | 01:52 |
Ci-Dev | Indeed. | 01:52 |
Ci-Dev | What else to put in there? | 01:52 |
Afdal | shame they take forever to build | 01:52 |
Ci-Dev | Ha. Yeah. | 01:52 |
Afdal | all the mega hulls have that problem | 01:52 |
Afdal | I'm not sure it's totally necessary for balance | 01:52 |
Ci-Dev | In the beginning, it takes 2 turns. | 01:53 |
Afdal | for them to have so many mandatory turns | 01:53 |
Ci-Dev | But you lack PP, so it takes ages. | 01:53 |
Afdal | turns take long enough in late game anyway | 01:53 |
Ci-Dev | Then, you get the PP, but then the hull needs the time. | 01:53 |
Ci-Dev | Well, multispectral shields take 10 turns. | 01:53 |
Ci-Dev | That's more than the self-generating hull. | 01:54 |
Ci-Dev | But still less than the flagship fulls. | 01:54 |
Ci-Dev | *hulls | 01:54 |
Ci-Dev | Still, FreeOrion doesn't have much dynamic regarding combats. | 01:55 |
Ci-Dev | Just stack ships into superiour fleets and then kill everything that doesn't run away fast enough. | 01:55 |
Ci-Dev | As soon as you have fleet superiority, it is hard to lose. | 01:55 |
Ci-Dev | Just do not split fleets. | 01:56 |
Ci-Dev | That's the worst thing the AI does. | 01:56 |
Ci-Dev | And that's how I generally beat it. | 01:56 |
Ci-Dev | Whenever you see a ship that's safe to kill, kill it. | 01:56 |
Ci-Dev | That's one ship less that can possibly stack. | 01:56 |
Ci-Dev | Still, it a great game. | 02:08 |
Ci-Dev | Thanks for playing Hijiri. And good night. | 02:09 |
Ci-Dev | :) | 02:12 |
Hijiri | thank you too | 02:13 |
Hijiri | my understanding is that the current combat system is a placeholder | 02:14 |
Afdal | supposedly, yeah | 02:14 |
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Hijiri | I'm reading some old posts and there's lots of mentions of orions | 20:37 |
Hijiri | did people imagine the games' lore to be more tightly connected to MoO in the past? | 20:38 |
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