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CIA-32 | FreeOrion: geoffthemedio * r4471 /trunk/FreeOrion/UI/TechTreeWnd.cpp: Fixed TechTreeWnd::LayoutPanel::CenterOnTech. | 03:46 |
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gvdm | who does the use interface? | 10:39 |
gvdm | InfoPanels.cpp around line 870, who do i talk to to get me head around that? | 11:00 |
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gvdm | geoff seems to have good economics ideas in the forums, currently that seems to be empty in freeorion | 11:28 |
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CIA-32 | FreeOrion: tzlaine * r4472 /trunk/FreeOrion/ (188 files in 10 dirs): (log message trimmed) | 14:27 |
CIA-32 | FreeOrion: This is a major change. Replaced all the old Spirit 1 parsing code with a | 14:27 |
CIA-32 | FreeOrion: Spirit 2 implementation. This should make the parsing code easier to extend | 14:27 |
CIA-32 | FreeOrion: and maintain, and provides nice error messages for end users. Support for | 14:27 |
CIA-32 | FreeOrion: arithmetic expressions involving non-numeric types was removed | 14:27 |
CIA-32 | FreeOrion: (e.g. System.StarType + 1 now produces an error). Due to this change, a | 14:27 |
CIA-32 | FreeOrion: couple of as-yet unused buildings were removed (BLD_SOL_ACCEL and | 14:27 |
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CIA-32 | FreeOrion: tzlaine * r4473 /trunk/FreeOrion/parse/ReportParseError.cpp: | 16:03 |
CIA-32 | FreeOrion: Added some whitespace skipping to parse::report_error_::generate_error_string() | 16:03 |
CIA-32 | FreeOrion: that should improve many error messages. | 16:03 |
CIA-32 | FreeOrion: tzlaine * r4474 /trunk/FreeOrion/parse/ (ReportParseError.cpp test/test.cpp): Changed default parser error reporting to log instead of print to stderr. | 16:13 |
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gvdm | i know the game isn't supposed to be balanced yet, but we can try moving the content in that direction yes/no? for an example, with xeno hybrid and symbiotic researched, terrans get more pop on a medium ocean planet than on a medium terran | 18:33 |
GeofftheMedio | yes; feel free to post specific suggested changes to the forums | 18:34 |
gvdm | the edit i'd make would be to techs.txt? | 18:34 |
gvdm | patch format? generated with what options? universal? | 18:34 |
GeofftheMedio | could be, or possibly species.txt | 18:35 |
GeofftheMedio | svn diff | 18:35 |
gvdm | ok, and post to which forum? | 18:35 |
GeofftheMedio | probably content creation | 18:35 |
gvdm | and for something like the ai not moving ships again (it seemed to be after running out of fuel)? | 18:37 |
GeofftheMedio | programming | 18:37 |
GeofftheMedio | if posting a patch, please include a note saying you release the changes under the GPL 2.0 or greater and/or the CC-BY-SA 3.0 licenses | 18:39 |
GeofftheMedio | otherwise we can't use it | 18:39 |
gvdm | ok, i keep copyright though? | 18:41 |
gvdm | straightforward gpl is good | 18:41 |
gvdm | :-P | 18:42 |
GeofftheMedio | you're releasing it under one or both of those licenses (depending if it's just code, or also content), but you're still the owner of whatever you create | 18:43 |
gvdm | good | 18:44 |
gvdm | also, who do I talk to to learn InfoPanels.cpp, about line 870? | 18:47 |
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GeofftheMedio | the focus droplist refresh? | 18:54 |
gvdm | well, its the closest I could find in the code to the focus droplist, to change it to select focus by clicking on focus icon, have a look in the suggestions thread | 18:56 |
GeofftheMedio | you also have a look at the suggestions thread for why that won't be done | 18:56 |
gvdm | oh, k | 18:58 |
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gvdm | ok, so it would seem that the effects scripting is already excluding some growth techs from being active with others, so this has obviously been thought about, i'm just going to raise the issue | 19:03 |
dansan | GeofftheMedio: Hey, while you're around, are you already aware of the target population dropping on adequate planets when cyborgs are researched? | 19:57 |
dansan | it's probably too high in the first place, it can get up to 60 for a huge adequate planet | 19:57 |
dansan | it also drops if you terriform it. | 19:58 |
GeofftheMedio | nope; I don't test most content | 19:59 |
dansan | oh, maybe I'm telling the wrong person | 19:59 |
GeofftheMedio | also dansan: you should probably not bother with the cmake tweaks you were posting about | 19:59 |
GeofftheMedio | for reasons I can't explain, tzlaine isn't interested in doing things how you suggest | 19:59 |
dansan | hmm, ok | 19:59 |
dansan | ahhh | 19:59 |
dansan | strange. Distro maintainers will end up having to do it as patches | 20:00 |
GeofftheMedio | you mean for distros that have you build everything locally? | 20:13 |
GeofftheMedio | presumably if just binaries and content files were distributed, it wouldn't matter whether it was built in place | 20:14 |
gvdm | dansan: is the the path stuff from two years ago i found in the forum? or what is the cmake tweak? | 20:16 |
GeofftheMedio | http://www.freeorion.org/forum/viewtopic.php?p=49914#p49914 | 20:17 |
tpb | <http://ln-s.net/9IeB> (at www.freeorion.org) | 20:17 |
gvdm | gah, looking at the date he joined the forum, not of the post | 20:19 |
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gvdm | is there a way not to show the empires window? | 21:23 |
GeofftheMedio | it's got an X at the top right | 21:25 |
GeofftheMedio | though I think it will reappear next turn, but then you can X it agai | 21:25 |
GeofftheMedio | n | 21:25 |
GeofftheMedio | you can also just resize it to be very small | 21:25 |
GeofftheMedio | and move it out of the way at the bottom of the screen | 21:26 |
gvdm | i'd rather it didn't reappear, windows opening and closing between turns, or jumping out of the production/research screens between turns is quite annoying | 21:27 |
gvdm | that, or the pace of the game needs to increase so that these turns aren't so frequent | 21:28 |
GeofftheMedio | work in progress. two versions ago the whole screen was replaced by a turn processing screen between turns | 21:29 |
gvdm | I know, I'm on linux and until i mustered the time to buid it myself I had 0.3.15. But stil, the polish is impressive | 21:30 |
gvdm | and please, this, although not finished, is impressive | 21:31 |
gvdm | so congrats, I have only a small inkling of the amount of love, time and effort you've put in | 21:31 |
gvdm | over, what is it? years? almost a decade? | 21:32 |
GeofftheMedio | 7 years probly | 21:32 |
gvdm | i mean, dude, pat on the back | 21:32 |
gvdm | a pat on the back so hard your lungs come out and your backbone breaks | 21:33 |
gvdm | i mean... | 21:33 |
gvdm | <_< | 21:33 |
GeofftheMedio | ... | 21:34 |
gvdm | like, a big pat on the back | 21:34 |
gvdm | its a joke in case that didn't come across | 21:34 |
gvdm | don't worry about me, my humour is strange | 21:34 |
gvdm | like me | 21:35 |
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CIA-32 | FreeOrion: geoffthemedio * r4475 /trunk/FreeOrion/msvc2010/ (8 files in 4 dirs): Updated MSVC 2010 project files. | 21:54 |
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