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CIA-19 | FreeOrion: geoffthemedio * r4203 /trunk/FreeOrion/ (3 files in 2 dirs): | 03:20 |
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CIA-19 | FreeOrion: -Removed variation of ApplyAllEffectsAndUpdateMeters that took a vector of | 03:20 |
CIA-19 | FreeOrion: object IDs. It wasn't being used, and isn't especially useful, as the only case | 03:20 |
CIA-19 | FreeOrion: where some objects would be updated and not others is when meter estimates are | 03:20 |
CIA-19 | FreeOrion: being updated. This has the effect of removing a bunch of error messages from | 03:20 |
CIA-19 | FreeOrion: the logs about not being able to find objects with a particular ID. | 03:20 |
CIA-19 | FreeOrion: -Added source object name to output of "Universe::ExecuteEffects execute one effects group" in log files. | 03:20 |
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CIA-19 | FreeOrion: geoffthemedio * r4204 /trunk/FreeOrion/default/ (5 files): | 15:32 |
CIA-19 | FreeOrion: -Updated DejaVu fonts to 2.33. | 15:32 |
CIA-19 | FreeOrion: -Removed duplicate string from rus_stringtable.txt. | 15:32 |
CIA-19 | FreeOrion: eleazzaar * r4205 /trunk/FreeOrion/default/ (eng_stringtable.txt ship_hulls.txt space_monsters.txt): the krill monsters now properly reproduce, merge, and move rationally. | 16:35 |
CIA-19 | FreeOrion: geoffthemedio * r4206 /trunk/FreeOrion/default/eng_stringtable.txt: Stringtable fixes. // does not indicate a comment; # does. Also tweaked a string a future commit will use, which probably broke it temporarily. | 17:41 |
CIA-19 | FreeOrion: geoffthemedio * r4207 /trunk/FreeOrion/default/eng_stringtable.txt: Missing line ending? Not sure what I changed, but it seems to fix an error about a malformed stringtable that didn't actually seem to have any in-game effect... | 17:46 |
CIA-19 | FreeOrion: geoffthemedio * r4208 /trunk/FreeOrion/ (5 files in 2 dirs): (log message trimmed) | 17:52 |
CIA-19 | FreeOrion: Added ability to reference predefined ship designs by name in VarText. This | 17:52 |
CIA-19 | FreeOrion: works only if the player receiving the text (eg. a sitrep) has knowledge of the | 17:52 |
CIA-19 | FreeOrion: generic version of the design, which means they've seen that sort of ship | 17:52 |
CIA-19 | FreeOrion: created using the generic version of the design. For example, if referencing a | 17:52 |
CIA-19 | FreeOrion: monster design by name, a sitrep would show ERROR unless the player has seen | 17:52 |
CIA-19 | FreeOrion: that type of monster, since the player doesn't yet know anything about that | 17:52 |
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