*** tpb has joined #freeorion | 00:00 | |
surazal_ | So how's the AI in this game (playing 0.3.16)? | 00:01 |
---|---|---|
GeofftheMedio | very incomplete | 00:02 |
surazal_ | I played a few turns and noticed that my nearest AI neighbor hadn't yet even sent out his scout ship | 00:02 |
GeofftheMedio | AIs will usually do at least that. you might have a python problem | 00:03 |
GeofftheMedio | what OS are you playing on? | 00:03 |
surazal_ | MacOS Snow Leopard | 00:04 |
surazal_ | Python 2.6.1 | 00:04 |
GeofftheMedio | someone was posting on the forums today about python version issues on OSX. | 00:05 |
GeofftheMedio | you might have a similar problem | 00:05 |
surazal_ | could be | 00:05 |
surazal_ | I'll check the forums and see | 00:05 |
surazal_ | well it does definitely look like I have the same error as the guy on the forums | 00:13 |
GeofftheMedio | yay I win at pattern recognition | 00:13 |
surazal_ | Question is: is that the root cause of the same problem I'm having :D | 00:13 |
GeofftheMedio | no AI would likely be the result if python won't initialize properly | 00:13 |
surazal_ | ah | 00:14 |
surazal_ | I saw something about redirecting python 2.5 (built-in) to 2.6 (OS-installed) | 00:14 |
GeofftheMedio | guy on forum thread was going to try removing some symlinks | 00:15 |
GeofftheMedio | don't know if it worked yet | 00:15 |
surazal_ | I certainly am willing to experiment | 00:15 |
surazal_ | Give me a few minutes and I can report back :) | 00:15 |
GeofftheMedio | ... | 00:15 |
surazal_ | OK it looks like I don't have to do anything as drastic as the guy in the forums | 00:21 |
GeofftheMedio | ? | 00:23 |
surazal_ | Holy moly batman, I think it worked! | 00:26 |
surazal_ | OK, Here's what I did | 00:26 |
surazal_ | Let me copy and paste my results here in a second | 00:27 |
GeofftheMedio | have you actually tested this by observing AI fleet movement? | 00:28 |
surazal_ | Ah C/P not working, so OK | 00:28 |
surazal_ | I have not, I just can only confirm that Python initialization error no longer appears and the log looks *much* cleaner now | 00:29 |
GeofftheMedio | consider pastebin | 00:29 |
surazal_ | It's as though the log says the AI appears to be doing something | 00:29 |
surazal_ | So if you go into that directory that the forum said | 00:29 |
surazal_ | one sec | 00:29 |
surazal_ | oh come on | 00:30 |
surazal_ | try again | 00:30 |
surazal_ | son of a.... | 00:31 |
surazal_ | Wow, copy and paste somehow failed on this Mac, which is a first for me | 00:31 |
surazal_ | but yes, long story short, pointing at the OS python version 2.6 seems to work better, at least according to logs | 00:31 |
surazal_ | I'll test actual AI fleet movement tonight | 00:32 |
GeofftheMedio | ok | 00:33 |
surazal_ | I'll post a response to that post on the forums | 00:37 |
GeofftheMedio | sounds good | 00:37 |
surazal_ | bbl, dinner time :P | 00:37 |
*** mamluck has quit IRC | 00:40 | |
surazal_ | OK, I have confirmed the AI did actually utilize his starting colony ship | 00:54 |
GeofftheMedio | good to know | 00:54 |
surazal_ | hasn't moved the scout that I can see | 00:54 |
GeofftheMedio | may be nothing worth scouting? | 00:54 |
GeofftheMedio | dunno... I ddin't write the ai scripts | 00:55 |
surazal_ | True that, but it looks promising at any rate | 00:56 |
surazal_ | I suppose I should actually register an account at the forums so I can post my results :D | 00:56 |
GeofftheMedio | would be helpful | 00:56 |
surazal_ | Wow, when did confirmation codes (aka captcha scripts) become impossible to decipher? | 01:01 |
GeofftheMedio | when we got dozens of spam registrations per day | 01:01 |
GeofftheMedio | I still have to delete 4 or 5 a day now | 01:01 |
surazal_ | http://www.freeorion.org/forum/viewtopic.php?f=25&t=5688&p=47198#p47198 | 01:08 |
tpb | <http://ln-s.net/92W7> (at www.freeorion.org) | 01:08 |
surazal_ | That's my post to fix the python issue in MacOS X Snow Leopard | 01:09 |
GeofftheMedio | I saw | 01:09 |
surazal_ | ell, back to playing the game, I guess. Thanks for your help! | 01:10 |
GeofftheMedio | thanks for posting your fix | 01:11 |
surazal_ | Hm, I suspect there's not a lot of emphasis on using a random seed in this game :P | 01:36 |
GeofftheMedio | universe generation is intentionally repeatable to aide debugging | 01:39 |
GeofftheMedio | if you want a different galaxy, add or remove a star | 01:39 |
surazal_ | I figured as much. Say, since I'm new to the game and am playing around with the starting parameters, what's a good AI-to-system ratio to start off with? | 01:57 |
GeofftheMedio | I don't really have an answer for you... | 01:58 |
GeofftheMedio | starting with a small galaxy is probably a good idea | 01:58 |
surazal_ | no problem, I'll keep tinkering | 01:59 |
*** Gallaecio has joined #freeorion | 03:39 | |
*** STalKer-Y has quit IRC | 03:56 | |
*** STalKer-X has joined #freeorion | 03:59 | |
CIA-19 | FreeOrion: geoffthemedio * r4095 /trunk/FreeOrion/AI/PythonAI.cpp: Added line to Python initialization to print error if getting the main namespace fails. | 03:59 |
*** surazal_ has quit IRC | 04:39 | |
*** Gallaecio has quit IRC | 05:21 | |
*** VargaD has joined #freeorion | 06:04 | |
*** VargaD has quit IRC | 06:27 | |
*** VargaD has joined #freeorion | 08:15 | |
*** Farmer_ has joined #freeorion | 08:31 | |
*** surazal_ has joined #freeorion | 11:52 | |
*** surazal_ has quit IRC | 11:56 | |
*** StrangerDanger has joined #freeorion | 12:36 | |
*** Gallaecio has joined #freeorion | 15:27 | |
*** theTroy has joined #freeorion | 16:24 | |
CIA-19 | FreeOrion: eleazzaar * r4096 /trunk/FreeOrion/default/ (3 files in 2 dirs): tweaking and adding a few minor species. | 16:49 |
*** surazal_ has joined #freeorion | 16:57 | |
*** surazal_ has quit IRC | 19:44 | |
CIA-19 | FreeOrion: eleazzaar * r4097 /trunk/FreeOrion/default/ship_parts.txt: revised the cost of colony pods to 25% of previous cost, due to popular outcry, and personal annoyance. | 21:10 |
*** VargaD has quit IRC | 22:33 | |
*** Farmer_ has quit IRC | 22:47 | |
*** theTroy has quit IRC | 22:54 | |
*** StrangerDanger has quit IRC | 23:27 |
Generated by irclog2html.py 2.5 by Marius Gedminas - find it at mg.pov.lt!