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CIA-76 | FreeOrion: tzlaine * r3447 /trunk/FreeOrion/UI/ (CombatSetupWnd.cpp CombatSetupWnd.h): | 00:00 |
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CIA-76 | FreeOrion: Added code to CombatSetupWnd to check that ships are not placed too close to | 00:00 |
CIA-76 | FreeOrion: each other. | 00:00 |
CIA-76 | FreeOrion: tzlaine * r3448 /trunk/FreeOrion/UI/CombatSetupWnd.cpp: | 00:02 |
CIA-76 | FreeOrion: Fixed the code in CombatSetupWnd that orients ships being placed. It was | 00:02 |
CIA-76 | FreeOrion: pointing them all away from the star; now it points them towards it. | 00:02 |
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CIA-76 | FreeOrion: tzlaine * r3449 /trunk/FreeOrion/ (3 files in 2 dirs): | 02:47 |
CIA-76 | FreeOrion: Implemented the ship-placement code in CombatData's ctor. Currently, random | 02:47 |
CIA-76 | FreeOrion: placements are done. This is largely untested; further testing can be more | 02:47 |
CIA-76 | FreeOrion: easily done once CombatSetupWnd is modified to honor these new initial | 02:47 |
CIA-76 | FreeOrion: placements. | 02:47 |
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CIA-76 | FreeOrion: tzlaine * r3450 /trunk/FreeOrion/combat/OpenSteer/ (PathingEngine.cpp PathingEngine.h): Added begin()/end() to PathingEngine. | 18:43 |
CIA-76 | FreeOrion: tzlaine * r3451 /trunk/FreeOrion/ (15 files in 4 dirs): | 19:04 |
CIA-76 | FreeOrion: Moved template implementations of many serialize() member functions into | 19:04 |
CIA-76 | FreeOrion: Serialize.cpp. The moved implementations were not used outside of | 19:04 |
CIA-76 | FreeOrion: Serialize.cpp. Since they were all implemented in various headers at the | 19:04 |
CIA-76 | FreeOrion: center of our header dependency graph, tweaking any of them caused an | 19:04 |
CIA-76 | FreeOrion: almost-complete recompile. Now these functions can be tweaked extensively, | 19:04 |
CIA-76 | FreeOrion: and only Serialize.cpp will need to be recompiled. | 19:04 |
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CIA-76 | FreeOrion: tzlaine * r3452 /trunk/FreeOrion/util/Serialize.cpp: | 19:23 |
CIA-76 | FreeOrion: Fixed PathingEngine::serialize(). It was populating its temporary list of | 19:23 |
CIA-76 | FreeOrion: objects, even when not saving, and was not moving the contents of the | 19:23 |
CIA-76 | FreeOrion: temporary list into it m_objects member when loading. | 19:23 |
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CIA-76 | FreeOrion: tzlaine * r3453 /trunk/FreeOrion/ (9 files in 4 dirs): | 19:42 |
CIA-76 | FreeOrion: Further subdivided Serialize.cpp to reduce compile and link times when | 19:42 |
CIA-76 | FreeOrion: tweaking serialization code. | 19:42 |
CIA-76 | FreeOrion: - Created SerializeEmpire.cpp, SerializeOrderSet.cpp, | 19:42 |
CIA-76 | FreeOrion: SerializePathingEngine.cpp, and SerializeUniverse.cpp. | 19:42 |
CIA-76 | FreeOrion: - Moved common code required in all the above files into Serialize.ipp. | 19:42 |
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CIA-76 | FreeOrion: tzlaine * r3454 /trunk/FreeOrion/ (7 files in 2 dirs): | 22:04 |
CIA-76 | FreeOrion: Changed the way CombatShip stores reference to its associated Ship. It now | 22:04 |
CIA-76 | FreeOrion: does so by ship ID, and now also has a pointer to the "combat universe" object | 22:04 |
CIA-76 | FreeOrion: map in CombatData. This was necessary to prevent a separate copy (separate | 22:04 |
CIA-76 | FreeOrion: from the one in the combat universe map) of the associated Ship getting | 22:04 |
CIA-76 | FreeOrion: serialized. | 22:04 |
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CIA-76 | FreeOrion: tzlaine * r3455 /trunk/FreeOrion/ (5 files in 2 dirs): | 22:37 |
CIA-76 | FreeOrion: Changed CombatSetupWnd to use the pre-placements given in CombatData to place | 22:37 |
CIA-76 | FreeOrion: ships on construction. Also added "Auto-Place Ships" and "Redo Placement" | 22:37 |
CIA-76 | FreeOrion: buttons. Only the latter works; the former is a TODO. | 22:37 |
CIA-76 | FreeOrion: tzlaine * r3456 /trunk/FreeOrion/ (3 files in 2 dirs): | 23:05 |
CIA-76 | FreeOrion: Changed Universe::serialize() to steal the contents of its temporary objects, | 23:05 |
CIA-76 | FreeOrion: instead of copying from them. | 23:05 |
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