Monday, 2009-09-14

*** tpb has joined #freeorion00:00
CIA-81FreeOrion: geoffthemedio * r3167 /trunk/FreeOrion/ (13 files in 2 dirs): (log message trimmed)02:35
CIA-81FreeOrion: -Started reworking visibility system: Added02:35
CIA-81FreeOrion: Universe::UpdateEmpireObjectVisibilities to populate a map of all empires'02:35
CIA-81FreeOrion: visibility ratings of all objects. Previously-existing02:35
CIA-81FreeOrion: UniverseObject::GetVisibility function implementation is still actually used for02:36
CIA-81FreeOrion: visibility determinations, though.02:36
CIA-81FreeOrion: -Added UniverseObject::Init function in which all objects now get stealth meters02:36
*** Mikoto_ has quit IRC03:58
*** Mikoto has joined #freeorion03:59
*** mithro has quit IRC04:20
*** ChanServ sets mode: +o GeofftheMedio_04:40
CIA-81FreeOrion: geoffthemedio * r3168 /trunk/FreeOrion/ (server/ServerApp.cpp universe/Universe.cpp): Added visibility updates to several places in ServerApp::ProcessTurns and at the end of Universe::CreateUniverse. Results still not used for anything, but the new visibility update code actually runs now.04:49
CIA-81FreeOrion: geoffthemedio * r3169 /trunk/FreeOrion/UI/MapWnd.cpp: Fixed potential crash that occurred whenever the human client was sent an empty universe and an attempt was made to set up rendering of an empty array of star vertices.08:22
CIA-81FreeOrion: geoffthemedio * r3170 /trunk/FreeOrion/universe/ (14 files):08:26
CIA-81FreeOrion: Enabled new visibility system, which seems to be mostly working, except for a08:26
CIA-81FreeOrion: few bugs, like system names being forgotten if an empire doesn't have visibility08:26
CIA-81FreeOrion: of a system on the current turn, even if the system was explored and its name08:26
CIA-81FreeOrion: known on previous turns, and empty universes being sent to players after loading08:27
CIA-81FreeOrion: a save, which I suspect is due to visibility not being updated after loading,08:27
CIA-81FreeOrion: with the default no visibility being used as a result.08:27
CIA-81FreeOrion: geoffthemedio * r3171 /trunk/FreeOrion/UI/MapWnd.cpp: Added crude but illustrative empire-coloured circles around objects to indicate the range of their detection for near-zero-stealth objects.09:08
*** kroddn has quit IRC09:33
*** boban has joined #freeorion16:09
*** boban has quit IRC16:15
*** hagish has joined #freeorion17:14
*** kroddn has joined #freeorion17:52
*** ChanServ sets mode: +o kroddn17:52
*** hagish has quit IRC18:01
*** mithro has joined #freeorion21:26
*** Ingmar has quit IRC23:02
*** Ingmar has joined #freeorion23:03
*** STalKer-X has quit IRC23:06
*** STalKer-Y has joined #freeorion23:06

Generated by irclog2html.py 2.5 by Marius Gedminas - find it at mg.pov.lt!