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kroddn | GeofftheMedio: if tzlaine could announce the release of the next version some days before he does it, that would be enough time for me to translate or add missing strings | 06:38 |
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kroddn | I think its no problem to have english strings in freeorion, but ERROR XXXX is not practicable | 06:38 |
kroddn | STalKer-X: is it your AI? | 06:38 |
kroddn | I played a game of more than 300 turns yesterday - the AI is moving and colonizing but crashes his scouts early | 06:40 |
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STalKer-X | kroddn: nope, i just wondered :p | 09:33 |
kroddn | it's getting better | 09:38 |
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qubodup | hello | 18:54 |
qubodup | it was active regarding commits - https://www.ohloh.net/p/freeorion/analyses/latest | 18:58 |
tpb | <http://ln-s.net/3Bqs> (at www.ohloh.net) | 18:58 |
qubodup | whoops | 18:58 |
qubodup | can you tell me what the current focus is? GUI (ship building) or already space combat? I mean both code- and art-wise | 18:58 |
STalKer-X | *shrug* | 19:00 |
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GeofftheMedio_ | qubodup: freeorion isn't very top-down task oriented... | 19:43 |
GeofftheMedio_ | pretty much anybody works on whatever they're interested in | 19:43 |
qubodup | aye | 20:07 |
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CIA-22 | FreeOrion: geoffthemedio * r3040 /trunk/FreeOrion/ (7 files in 2 dirs): | 20:11 |
CIA-22 | FreeOrion: AI patch by OndrejR: | 20:11 |
CIA-22 | FreeOrion: -initial production AI | 20:11 |
CIA-22 | FreeOrion: -ship designs which can attack and colonize are added to production queue if is empty | 20:11 |
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CIA-22 | FreeOrion: geoffthemedio * r3041 /trunk/FreeOrion/ (6 files in 2 dirs): | 20:23 |
CIA-22 | FreeOrion: -Removed some now-unnecessary overridden event forwarding event handlers from various info panel classes, since GG's default implementation of these handlers now does the same. | 20:23 |
CIA-22 | FreeOrion: -Made it possible to select a planet panel (eg. on production screen) by clicking anywhere on the panel that's not capturing clicks for itself, rather than only on the rendered sphere | 20:23 |
CIA-22 | FreeOrion: -Made building effects optional. That is, buildings in buildings.txt no longer need to have an effectsgroups line. | 20:23 |
CIA-22 | FreeOrion: geoffthemedio * r3042 /trunk/FreeOrion/ (6 files in 2 dirs): | 21:49 |
CIA-22 | FreeOrion: -Added Orbital Drydock building that's needed to build larger ship hulls. | 21:49 |
CIA-22 | FreeOrion: -Removed unnecessary MouseWheel event handler override from TechPanel. | 21:49 |
CIA-22 | FreeOrion: -Spanish stringtable update by Eishen from wiki | 21:49 |
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